Re: Memory Error
Posted by halexmorph on
Tue Feb 22nd 2005 at 11:09pm
Posted
2005-02-22 11:09pm
44 posts
4 snarkmarks
Registered:
Jan 27th 2005
well this is my first map ever so i'm really sorry about having so many
questions. In the forums there was a similar question to this,
but not the same. I tried what that said to do and it didn't
work. At certain areas in my map I get an error that reads
"Internal Driver error in IDirect3DDevice9::Present()" then i
also get the error right after it "The Instruction at "0x2406db79"
referenced memory at "0x010711d4". The memory could not be
"read"" (I get this in random places while testing the map...and
I always get a LOT of lag right before it happens). After that
Deathmatch shuts down. what's going on?
Re: Memory Error
Posted by omegaslayer on
Wed Feb 23rd 2005 at 12:52am
Posted
2005-02-23 12:52am
2481 posts
595 snarkmarks
Registered:
Jan 16th 2004
Occupation: Sr. DevOPS Engineer
Location: Seattle, WA
Post your compile log plz :biggrin:
Re: Memory Error
Posted by French Toast on
Wed Feb 23rd 2005 at 2:15pm
3043 posts
304 snarkmarks
Registered:
Jan 16th 2005
Occupation: Kicking Ass
Location: Canada
When I got this error it was because I used either an invalid water texture or an invalid glass texture.
Try changing the glass/water textures if you have any.
Re: Memory Error
Posted by halexmorph on
Wed Feb 23rd 2005 at 5:16pm
44 posts
4 snarkmarks
Registered:
Jan 27th 2005
i changed some of the glass because i read another forum and it didn't
work (and i don't have water) but last night it miraculously ran
flawlessly. so i'm gonna check it one more time and if the
problem's fixed then it must've been the glass. thanks
and woops...i didn't mean to reject your answer. if its working you were right. haha.
Re: Memory Error
Posted by French Toast on
Thu Feb 24th 2005 at 1:39am
3043 posts
304 snarkmarks
Registered:
Jan 16th 2005
Occupation: Kicking Ass
Location: Canada
No problem, if it does turn out to fix the problem, I think you can reset the answers at the top and then make mine right.