Fading light

Fading light

Re: Fading light Posted by $loth on Fri Feb 25th 2005 at 7:40am
$loth
2256 posts
Posted 2005-02-25 7:40am
$loth
member
2256 posts 292 snarkmarks Registered: Feb 27th 2004 Occupation: Student Location: South England
What texture/entity is used to make the fading light which can be used with things like windows.

Help appreciated.
Re: Fading light Posted by omegaslayer on Fri Feb 25th 2005 at 7:47pm
omegaslayer
2481 posts
Posted 2005-02-25 7:47pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Do you mean like in the coast levels? where if you approached the
window you could see through it, but when you backed away from it it
would be a bright light? Thats area portals I believe.
Re: Fading light Posted by RadiKal on Fri Feb 25th 2005 at 7:52pm
RadiKal
55 posts
Posted 2005-02-25 7:52pm
RadiKal
member
55 posts 265 snarkmarks Registered: Dec 24th 2004 Occupation: student Location: USA
hmm what i thought he was talking about, and what i would like to know, is the effect in de_train where there are light rays coming from the windows and the ceiling in the inside bomb site.
Re: Fading light Posted by omegaslayer on Fri Feb 25th 2005 at 8:11pm
omegaslayer
2481 posts
Posted 2005-02-25 8:11pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
hmm what i thought he was talking about, and what i would like
to know, is the effect in de_train where there are light rays coming
from the windows and the ceiling in the inside bomb site.
Very fine dustmotes was how it was done.
Re: Fading light Posted by $loth on Sat Feb 26th 2005 at 7:59am
$loth
2256 posts
Posted 2005-02-26 7:59am
$loth
member
2256 posts 292 snarkmarks Registered: Feb 27th 2004 Occupation: Student Location: South England
Thanks omega, yea it's like in de_train is what I was after.
Re: Fading light Posted by $loth on Sat Feb 26th 2005 at 1:30pm
$loth
2256 posts
Posted 2005-02-26 1:30pm
$loth
member
2256 posts 292 snarkmarks Registered: Feb 27th 2004 Occupation: Student Location: South England
Omega could you change your answer to a solution to a prob, so that this thread has an answer.