Re: Fading light
Posted by $loth on
Fri Feb 25th 2005 at 7:40am
$loth
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What texture/entity is used to make the fading light which can be used with things like windows.
Help appreciated.
Re: Fading light
Posted by omegaslayer on
Fri Feb 25th 2005 at 7:47pm
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Do you mean like in the coast levels? where if you approached the
window you could see through it, but when you backed away from it it
would be a bright light? Thats area portals I believe.
Re: Fading light
Posted by RadiKal on
Fri Feb 25th 2005 at 7:52pm
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hmm what i thought he was talking about, and what i would like to know, is the effect in de_train where there are light rays coming from the windows and the ceiling in the inside bomb site.
Re: Fading light
Posted by $loth on
Sat Feb 26th 2005 at 7:59am
$loth
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Thanks omega, yea it's like in de_train is what I was after.
Re: Fading light
Posted by $loth on
Sat Feb 26th 2005 at 1:30pm
$loth
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Omega could you change your answer to a solution to a prob, so that this thread has an answer.