Texture - .RES File

Texture - .RES File

Re: Texture - .RES File Posted by Wo33eR on Mon Mar 7th 2005 at 12:10am
Wo33eR
8 posts
Posted 2005-03-07 12:10am
Wo33eR
member
8 posts 1 snarkmarks Registered: Mar 2nd 2005 Occupation: Self Employed Location: UK, Manchester
Okay my map is near complete but i have one single custom texture that
works on Hammer and i know is in the correct place, buti dont know how
to make the ".res" file iv heard so little about to download the files
from the server.

So far i created a notepad document, saved it as aim_tropic.res (my
maps called aim_tropic) and stuck it with the map in the map folder,
the notepad contains the following:

--

"resources"

{

"materials/onmaps/aim_tropic.vmt" "file"

"materials/onmaps/aim_tropic.vtf" "file"

}

--

I had a guess at the above from putting bits together i have found on
the internet but i cannot find a full blown tutorial anywhere, or
anything of much help. If someone could please explain what i must do
OR tell me any commands that will include the texture files into the
.BSP, that would be amazing appriciated.

Thanking You In Advance - Wo33eR (www.wo33er.com)
Re: Texture - .RES File Posted by Wo33eR on Mon Mar 7th 2005 at 2:29pm
Wo33eR
8 posts
Posted 2005-03-07 2:29pm
Wo33eR
member
8 posts 1 snarkmarks Registered: Mar 2nd 2005 Occupation: Self Employed Location: UK, Manchester
Please someone :sad: , i know someone knows this on here, surely :biggrin: ?
Re: Texture - .RES File Posted by Leperous on Mon Mar 7th 2005 at 2:56pm
Leperous
3382 posts
Posted 2005-03-07 2:56pm
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
From looking through the GCFs quickly, you might be able to make a .lst file in your counter-strike/reslists dir, with just the filenames of resources that must be included; for example, Half-Life 2 single player:


"hl2\maps\d1_canals_07.bsp"
"hl2\maps\graphs\d1_canals_07.ain"
"hl2\materials\concrete\concretewall074b.vmt"


Try this out and let us know. Or, simply try listing these in your .RES file, instead of using "resources" { etc. to group them.
Re: Texture - .RES File Posted by zombie_computer on Mon Mar 7th 2005 at 4:30pm
zombie_computer
28 posts
Posted 2005-03-07 4:30pm
28 posts 3 snarkmarks Registered: Feb 15th 2005 Location: Netherlands
not "recourses" but recourses (no " 's)
Re: Texture - .RES File Posted by Rof on Mon Mar 7th 2005 at 5:02pm
Rof
210 posts
Posted 2005-03-07 5:02pm
Rof
member
210 posts 41 snarkmarks Registered: Dec 3rd 2004
Why not use bspzip to embed the texture in the bsp file? That way you won't need to specify a resource list.