Re: keypad
Posted by AlexW on
Wed May 25th 2005 at 12:52am
Posted
2005-05-25 12:52am
AlexW
member
28 posts
3 snarkmarks
Registered:
Apr 8th 2005
Location: United States
Hello,
I wish to make a door where players have to trigger buttons (in a
keypad fashion) in a specific sequence in order to open the door.
I've seen it before in a few maps, but I'd like to know how it's
done. Something to do with a bunch of trigger_changetargets, I
presume?
Thanks in advance, guys!
Re: keypad
Posted by AlexW on
Sun Aug 7th 2005 at 11:13pm
Posted
2005-08-07 11:13pm
AlexW
member
28 posts
3 snarkmarks
Registered:
Apr 8th 2005
Location: United States
Ah! I'd rather learn it myself than get a prefab :smile: . Thank you very much!