Re: Spaceship Door
Posted by DrGlass on
Sun Jun 5th 2005 at 1:18pm
DrGlass
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texture would be good, some nice bump map to add texture.
I think space doors should be clean and clean looking.
you could do something advanced for the animation.
Re: Spaceship Door
Posted by Myrk- on
Sun Jun 5th 2005 at 3:27pm
Myrk-
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Think about if it actually existed- you'd need access panels on it to maintain it, a switch to open it and other such gubbinz. You need to make seperate models for the door and frame.
-[Better to be Honest than Kind]-
Re: Spaceship Door
Posted by Quaver on
Sun Jun 5th 2005 at 3:43pm
Quaver
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What i was gunna do is make it so you use it as a dynamic prop and you
trigger the animation to play, and this would make it better aligned in
game. Im gunna have the control panel a seperate prop so you can choose to have it or not.
Re: Spaceship Door
Posted by Myrk- on
Sun Jun 5th 2005 at 3:53pm
Myrk-
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Would be cool if you could rip it off the wall too...
-[Better to be Honest than Kind]-
Re: Spaceship Door
Posted by Leperous on
Sun Jun 5th 2005 at 10:51pm
Posted
2005-06-05 10:51pm
Leperous
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It's too flat, make it 'sink in' perhaps, and jazz up the scanner! Wires and pipes and moving parts will also = win.
Re: Spaceship Door
Posted by French Toast on
Sun Jun 5th 2005 at 11:41pm
Posted
2005-06-05 11:41pm
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Hmm, I was kinda thinking the door would be more white, like the ship from the beginning of Star Wars ep. 4.
It's all good, but I agree with lep. Sexify it a bit. And I don't like the brick texture at the bottom.