Re: Apc's cause hl2 to crash
Posted by Carcase on
Tue Jun 28th 2005 at 10:06pm
Posted
2005-06-28 10:06pm
Carcase
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Nov 15th 2003
Location: Northern Virginia
I create a prop_vehicle_apc and name it, and give it an npc_apc driver. And it works, it drives around the path_corners that were assigned, it shoots rockets and the machine gun, but when i kill it i get a memory read error and hl2 crashes. the apcs usually crash when they're moving, because if they arn't moving it sometimes lets you kill them.
Anyone else experience this, and know how i can fix it?
Re: Apc's cause hl2 to crash
Posted by Campaignjunkie on
Tue Jun 28th 2005 at 10:38pm
Posted
2005-06-28 10:38pm
1309 posts
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Registered:
Feb 12th 2002
Occupation: Student
Location: West Coast, USA
Perhaps you should change your map design around this bug then, and
make the prop_vehicle_apc invincible or don't let the player kill it.
Re: Apc's cause hl2 to crash
Posted by Carcase on
Wed Jun 29th 2005 at 1:20am
Carcase
member
145 posts
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Registered:
Nov 15th 2003
Location: Northern Virginia
i was hoping it wouldn't come to this... :sad:
Re: Apc's cause hl2 to crash
Posted by Myrk- on
Mon Jul 4th 2005 at 11:30pm
Posted
2005-07-04 11:30pm
Myrk-
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Occupation: CAD & Graphics Technician
Location: Plymouth, UK
Yer make the driver die, then the vehicle.
-[Better to be Honest than Kind]-
Re: Apc's cause hl2 to crash
Posted by Carcase on
Wed Jul 13th 2005 at 5:10pm
Carcase
member
145 posts
15 snarkmarks
Registered:
Nov 15th 2003
Location: Northern Virginia
but i thought that the apc driver is what makes the apc explode violently when you kill it.
meh, i'll give it a shot, thanks