Blending textures in CSS

Blending textures in CSS

Re: Blending textures in CSS Posted by xenocide_x on Thu Aug 25th 2005 at 3:32pm
xenocide_x
12 posts
Posted 2005-08-25 3:32pm
12 posts 281 snarkmarks Registered: Aug 25th 2005
Where do I put the .vmt file and what do I put in it (different from
hl2dm) to get it to fork for counter-strike source? The tutorial was
great but I can't seem to translate it to work with css.

Any help would be a preciated!
Re: Blending textures in CSS Posted by fishy on Thu Aug 25th 2005 at 7:40pm
fishy
2623 posts
Posted 2005-08-25 7:40pm
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
it doesn't really matter where the vmt goes. just create a folder somewhere in your materials directory and put it there. as long as the text in the vmt points at two existing textures you shouldn't have a problem.
i eat paint
Re: Blending textures in CSS Posted by xenocide_x on Thu Aug 25th 2005 at 8:34pm
xenocide_x
12 posts
Posted 2005-08-25 8:34pm
12 posts 281 snarkmarks Registered: Aug 25th 2005
that is the isue, I put the vmt in a folder with my map name in the
materials folder, but when I look in my materials in hammer, I get the
pink and black squares.

I assume it is a problem in the path of my vmt file. I must have to put
a different path for css, I just can't get it to work no matter what I
do
Re: Blending textures in CSS Posted by fishy on Thu Aug 25th 2005 at 10:19pm
fishy
2623 posts
Posted 2005-08-25 10:19pm
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
you say you get purple checks in the editor. i know this sounds daft, but have you tried texturing anything with it? please try if you haven't already.

other than that, you could post your vmt contents
i eat paint
Re: Blending textures in CSS Posted by xenocide_x on Thu Aug 25th 2005 at 11:01pm
xenocide_x
12 posts
Posted 2005-08-25 11:01pm
12 posts 281 snarkmarks Registered: Aug 25th 2005
got it working, thanks for the help and the great tutorials!