oops/deleted

oops/deleted

Re: oops/deleted Posted by Juim on Tue Oct 4th 2005 at 3:18pm
Juim
726 posts
Posted 2005-10-04 3:18pm
Juim
member
726 posts 386 snarkmarks Registered: Feb 14th 2003 Occupation: Motion Picture Grip Location: Los Angeles

Quote from Nietzsche....God is dead
Quote from God....Nietzsche is dead
Re: oops/deleted Posted by BlisTer on Tue Oct 4th 2005 at 4:31pm
BlisTer
801 posts
Posted 2005-10-04 4:31pm
BlisTer
member
801 posts 1304 snarkmarks Registered: Jun 10th 2004 Location: Belgium
uncheck the loop flag. have a logic_timer set with a refire interval of x seconds where x is the length of your sound. your output should point to the name of your ambient_generic entity, via the OnTimer command. the action should be "Playsound"

You can set the ambient generic to be audible within a certain radius, or everywhere if you check the "play everywhere" flag under the flags tab of your ambient generic
These words are my diaries screaming out loud