Re: special effects
Posted by warlord on
Sun Oct 16th 2005 at 3:19pm
warlord
member
166 posts
247 snarkmarks
Registered:
Sep 11th 2003
Occupation: ill show ye
Location: americas
is it possible to put those bloom effects in the regular game like counterstrike or hl2
the ones that you can put in from garrysmod
Re: special effects
Posted by SpoolE on
Sun Oct 16th 2005 at 3:58pm
SpoolE
member
129 posts
13 snarkmarks
Registered:
Sep 29th 2005
Occupation: Computers 101 !
Location: South Africa
A: Dude, pronunciation bad is not good!
B: What the are you hell talking is on about for yet it is a thread yet not good!
I would love to change the world, But they would'nt give me the source code.
Re: special effects
Posted by French Toast on
Sun Oct 16th 2005 at 4:03pm
3043 posts
304 snarkmarks
Registered:
Jan 16th 2005
Occupation: Kicking Ass
Location: Canada
I thought that HDR was a client side thing, not the map-makers
respoinsibility. Or they just haven't relesaed the SDK tools for
it yet.
3012 posts
529 snarkmarks
Registered:
Feb 15th 2005
I think Frenchy is right.
Re: special effects
Posted by Underdog on
Sun Oct 16th 2005 at 7:09pm
1018 posts
102 snarkmarks
Registered:
Dec 12th 2004
Occupation: Sales-Construction
Location: United States
I know that I am going to regret this but.. WTF is HDR?
You've used it twice as if its significant to the problem, but by abbreviating it, you are NOT clarifying, simply continuing my ignorance.
There is no history until something happens, then there is.
3012 posts
529 snarkmarks
Registered:
Feb 15th 2005
High Dynamic Range Lighting... A new feature introduced in Day of Defeat and to be incorporated into all Source games.
You can google it to find out more. It's pretty much cutting edge technology.
Re: special effects
Posted by French Toast on
Sun Oct 16th 2005 at 7:22pm
3043 posts
304 snarkmarks
Registered:
Jan 16th 2005
Occupation: Kicking Ass
Location: Canada
Indeed, AtM is correct. If you want to see how it changes the
lighting, go into your options > video > advanced, and turn on
Bloom.
[notrelated]Heehee, "it's just a name" [/notrelated]
Re: special effects
Posted by French Toast on
Sun Oct 16th 2005 at 7:44pm
3043 posts
304 snarkmarks
Registered:
Jan 16th 2005
Occupation: Kicking Ass
Location: Canada
No updating... it'll just slow the hell out of your computer when you turn it on.
Re: special effects
Posted by Crono on
Sun Oct 16th 2005 at 8:53pm
Crono
super admin
6628 posts
700 snarkmarks
Registered:
Dec 19th 2003
Location: Oregon, USA
You could just play hl2 sp through garrys mod. It will activate all the blur, distance, and bloom effects that are there.
Blame it on Microsoft, God does.