Re: Battle Garden
Posted by ct44 on
Sun Feb 26th 2006 at 8:36pm
39 posts
124 snarkmarks
Registered:
Dec 10th 2004
Occupation: Heavy Labourer
Location: Scotland
Just like "Gorami"
I Was just looking for a few pointers on how to improve my mapping skills,
the new map im working on is going to be amazing when finished, ive
made a new way of spawning. im also using pretty textures. i want to
focus alot on this one as i fell my previous attempts have just been
average. (anyone who has played my maps would know this, but what they
dont make up 4 visualy ive been told the gameplay is solid)
Battle garden is gonna be good. with a little help
:smile:
3012 posts
529 snarkmarks
Registered:
Feb 15th 2005
Well -- the first 2 shots look like something out of a dream. The
textures you've chosen for the walls and ceilings in the first
screenshot are really confusing, because they don't look like actual
walls or ceilings. Also -- what's the deal with the boxes with
lions and huge metal grate textures?
What's the "sage" texture in the second shot? It doesn't make any sense... do you want it to actually look like foliage?
The black texture in the 3rd shot should be replaced... it's impossible to see 3 dimensional space with the black texture.
Re: Battle Garden
Posted by ct44 on
Sun Feb 26th 2006 at 8:51pm
39 posts
124 snarkmarks
Registered:
Dec 10th 2004
Occupation: Heavy Labourer
Location: Scotland
Teh boxes with the lions and tigers on it are boxes that rotate, the
blue grate ish texture is acctualy my name but the shot is to far away
for it to be seen.
yeh ill get rid of the black texture, just thought it lookd cool
the sage is just a sign on a fall its not foliage (dont even know how to use sprites properly).
Cheers for you thoughts
Re: Battle Garden
Posted by Jinx on
Fri Mar 3rd 2006 at 10:11am
Posted
2006-03-03 10:11am
Jinx
member
874 posts
692 snarkmarks
Registered:
Nov 27th 2002
Location: Ohio
oh god I think some of those textures are ones I converted long ago. go get a real texture pack from Blazeer or someone, those suuucckkk lol
seriously, though- drawing primarily from one texture pack, a set meant to go together, makes a HUGE difference in your map's visual appeal.
Re: Battle Garden
Posted by ct44 on
Sat Mar 4th 2006 at 8:06pm
39 posts
124 snarkmarks
Registered:
Dec 10th 2004
Occupation: Heavy Labourer
Location: Scotland
I got those textures from a site accu studios i think. they give away free textures as jpgs, so its possible maybe a few of ur textures wound up there.