gaaahhhh.... horrible ai_disable problem!

gaaahhhh.... horrible ai_disable problem!

Re: gaaahhhh.... horrible ai_disable problem! Posted by rainbow_lazer on Mon Mar 20th 2006 at 4:21am
rainbow_lazer
19 posts
Posted 2006-03-20 4:21am
19 posts 2 snarkmarks Registered: Oct 13th 2005 Occupation: busboy Location: USA
oh man, i am having the worst problem with ai_disable!!

for some reason, ai keeps disabling itself in my map. over and over. even when i enable it in the console.

i even tried setting a logic_timer to an interval of .25, and having it output 'ai_disable 0' to a point_clientcommand.
when i do that, ai is immediately disabled again. this gives every NPC a weird jerky motion, as it stops and starts with the weird disables.

is there anything i could be doing that could cause ai to need to be disabled? is there some glaring error i'm making?
my map was fine until a couple days ago, when this started happening. and i really havent changed that much.

any help is much needed and greatly appreciated. thanks! topmargin=2 leftmargin=2>
Re: gaaahhhh.... horrible ai_disable problem! Posted by omegaslayer on Mon Mar 20th 2006 at 4:49am
omegaslayer
2481 posts
Posted 2006-03-20 4:49am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
If your having problems with AI disable showing up, then using
server_pont comman wont fis a problem. This normally occurs when you
have really poor info_node placements. I would recomend recompiling and
seeing what happens (a full recompile - not just ents - and do full vis
compile).

If the problem persists, then go to your config file. Type in
"ai_disable 0" without the quotes and make the cfg a read only file.
Posting And You
Re: gaaahhhh.... horrible ai_disable problem! Posted by Dark_Kilauea on Mon Mar 20th 2006 at 8:23am
Dark_Kilauea
629 posts
Posted 2006-03-20 8:23am
629 posts 123 snarkmarks Registered: Apr 15th 2005 Occupation: Fast Food Location: USA
I also got this problem with a corrupt copy of HL2. As a last resort you may have to delete the .gcf in your steam directory to fix this problem.

Best wishes on finding a fix :smile:
Dark_Kilauea
DVS Administration
http://www.dvstudio-production.com/
Re: gaaahhhh.... horrible ai_disable problem! Posted by rainbow_lazer on Tue Mar 21st 2006 at 5:08am
rainbow_lazer
19 posts
Posted 2006-03-21 5:08am
19 posts 2 snarkmarks Registered: Oct 13th 2005 Occupation: busboy Location: USA
aha!

yes, it was the gcf files.

i reinstalled and everything's fine. and as an added bonus, my node graphs got a tune-up as well :smile:

thanks guys, as always i'm impressed with the speed & knowledge on this forum. keep it up!