Re: gaaahhhh.... horrible ai_disable problem!
Posted by rainbow_lazer on
Mon Mar 20th 2006 at 4:21am
19 posts
2 snarkmarks
Registered:
Oct 13th 2005
Occupation: busboy
Location: USA
oh man, i am having the worst problem with ai_disable!!
for some reason, ai keeps disabling itself in my map. over and over. even when i enable it in the console.
i even tried setting a logic_timer to an interval of .25, and having it output 'ai_disable 0' to a point_clientcommand.
when i do that, ai is immediately disabled again. this gives every NPC a weird jerky motion, as it stops and starts with the weird disables.
is there anything i could be doing that could cause ai to need to be disabled? is there some glaring error i'm making?
my map was fine until a couple days ago, when this started happening. and i really havent changed that much.
any help is much needed and greatly appreciated. thanks! topmargin=2 leftmargin=2>
Re: gaaahhhh.... horrible ai_disable problem!
Posted by rainbow_lazer on
Tue Mar 21st 2006 at 5:08am
19 posts
2 snarkmarks
Registered:
Oct 13th 2005
Occupation: busboy
Location: USA
aha!
yes, it was the gcf files.
i reinstalled and everything's fine. and as an added bonus, my node graphs got a tune-up as well :smile:
thanks guys, as always i'm impressed with the speed & knowledge on this forum. keep it up!