dm_stack alpha testing

dm_stack alpha testing

Re: dm_stack alpha testing Posted by Windows 98 on Mon May 1st 2006 at 2:16am
Windows 98
757 posts
Posted 2006-05-01 2:16am
757 posts 86 snarkmarks Registered: Apr 25th 2005 Occupation: Student Location: USA
NOTE: This is a CS:S map, it has dm_ because it is meant for deathmatch mod servers

Ok, dm_stack is now in it's alpha stages. I need some of you to test it. Your bassically looking for anything you want changed, or you think is wrong.

Anyone who tests the map PM me and let me know, but also post your review in here. I want to keep track of you all so I can put you on the credits list.

Keep in mind, I know some things are wrong. And this map is not even close to done. I know theres no lighting, or cubemaps, nav, and all that jazz. I know most of those super obvious things. I am going to add the ammo boxes and guns(they all will be working and such), and the random spawns

THIS IS AN ALPHA, KEEP THAT IN MIND

Download URL (4.3mb): www.dimensionstudios.org/vmf/public/dm_stack.bsp

Sorry about the file size, its because of all of the custom textures

P.S.
Hit the "use" button to open the blatent secret passages (the lighter sections of the walls) The use button is the button you use to talk to hosties.
http://img362.imageshack.us/img362/8521/windows981dk.jpg

Nickelplate is my dad
Re: dm_stack alpha testing Posted by ReNo on Mon May 1st 2006 at 2:42am
ReNo
5457 posts
Posted 2006-05-01 2:42am
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Whats this doing in here Windows? Map related discussion belongs in the maps forum.
[img]http://card.mygamercard.net/sig/Default/reno84.png[/img]
Designer @ Haiku Interactive | ReNo-vation.net
Re: dm_stack alpha testing Posted by Windows 98 on Mon May 1st 2006 at 3:29am
Windows 98
757 posts
Posted 2006-05-01 3:29am
757 posts 86 snarkmarks Registered: Apr 25th 2005 Occupation: Student Location: USA
Well, I assumed because it was about testing and improving it, and the maps section was for completed maps only. Can an admin or mod move it for me, Id hate to make 2 threads.
http://img362.imageshack.us/img362/8521/windows981dk.jpg

Nickelplate is my dad
Re: dm_stack alpha testing Posted by Dark_Kilauea on Mon May 1st 2006 at 3:43am
Dark_Kilauea
629 posts
Posted 2006-05-01 3:43am
629 posts 123 snarkmarks Registered: Apr 15th 2005 Occupation: Fast Food Location: USA
You should look in the maps forum more often, plenty of incomplete maps in there.

That's also why the percent completed part exists.
Dark_Kilauea
DVS Administration
http://www.dvstudio-production.com/
Re: dm_stack alpha testing Posted by Crono on Mon May 1st 2006 at 3:46am
Crono
6628 posts
Posted 2006-05-01 3:46am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
You should look in the maps forum more often, plenty of incomplete maps in there.

That's also why the percent completed part exists.
And why a map thread is locked upon completion, since the map profile is where the comments belong after that point.
Blame it on Microsoft, God does.
Re: dm_stack alpha testing Posted by Windows 98 on Mon May 1st 2006 at 3:55am
Windows 98
757 posts
Posted 2006-05-01 3:55am
757 posts 86 snarkmarks Registered: Apr 25th 2005 Occupation: Student Location: USA
Ok well then ill just copy paste this ino a thread in the maps section
http://img362.imageshack.us/img362/8521/windows981dk.jpg

Nickelplate is my dad