Re: Objective based map
Posted by Immortal D on
Fri May 26th 2006 at 5:56pm
7 posts
1 snarkmarks
Registered:
May 26th 2006
<span style="color: white;">Hallo. Though I am a new member, been
browsing the site for some time. Lot of good info here, so I'm hoping
to get some help. Anyways, down to business. If you haven't heard of or
played it, there are a few objective based maps floating around for dm,
similar to the ctf conversions. The tut here for setting up a 'push'
game is what I used for a one-way ctf map :smile:
The problem with aforementioned maps is they were released a year ago
at the latest, and lack the details to be great; optimizing, team
balance, skybox lol.
I've been doing a lot of work with the I/O
system, and pretty much have this nailed down now. I can create moving
spawn points, objectives that can be captured/destroyed, and various
flag escort stuff. My problem now is time. At the rate I'm going, this will take many months. I am <span style="font-style: italic;">not</span>
asking someone to make a map for me. What I am asking is if a few
ambitious people want to donate some time to speed this up. Building
here, room there, etc. I have the mechanics, just need a map to put
them in. So any thoughts, interest, or am I just fooling myself?l</span>
Don't sweat the petty things and don't pet the sweaty things-D