Objective based map

Objective based map

Re: Objective based map Posted by Immortal D on Fri May 26th 2006 at 5:56pm
Immortal D
7 posts
Posted 2006-05-26 5:56pm
7 posts 1 snarkmarks Registered: May 26th 2006
<span style="color: white;">Hallo. Though I am a new member, been
browsing the site for some time. Lot of good info here, so I'm hoping
to get some help. Anyways, down to business. If you haven't heard of or
played it, there are a few objective based maps floating around for dm,
similar to the ctf conversions. The tut here for setting up a 'push'
game is what I used for a one-way ctf map :smile:
The problem with aforementioned maps is they were released a year ago
at the latest, and lack the details to be great; optimizing, team
balance, skybox lol.

I've been doing a lot of work with the I/O
system, and pretty much have this nailed down now. I can create moving
spawn points, objectives that can be captured/destroyed, and various
flag escort stuff. My problem now is time. At the rate I'm going, this will take many months. I am <span style="font-style: italic;">not</span>
asking someone to make a map for me. What I am asking is if a few
ambitious people want to donate some time to speed this up. Building
here, room there, etc. I have the mechanics, just need a map to put
them in. So any thoughts, interest, or am I just fooling myself?l</span>
Don't sweat the petty things and don't pet the sweaty things-D
Re: Objective based map Posted by omegaslayer on Sat May 27th 2006 at 6:59pm
omegaslayer
2481 posts
Posted 2006-05-27 6:59pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Blue text is a little hard to read bud :wink: .
Posting And You
Re: Objective based map Posted by Immortal D on Sat May 27th 2006 at 8:00pm
Immortal D
7 posts
Posted 2006-05-27 8:00pm
7 posts 1 snarkmarks Registered: May 26th 2006
Blue text is a little hard to read bud :wink:
lol so noted for the future. But please share some thoughts? I've been asking around on like a dozen sites without so much as a comment. Like on the verc forums, I made post detailing how I've almost figured out how to make npc-vehicles; like riding a barney. Is there really so little interest left in the community?
Don't sweat the petty things and don't pet the sweaty things-D
Re: Objective based map Posted by omegaslayer on Sat May 27th 2006 at 10:48pm
omegaslayer
2481 posts
Posted 2006-05-27 10:48pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Is there really so little interest left in the community?
Thats an intersting quote there that should be discussed - however this
is a mapping question board, and isnt the place for it. But I will say
that no one really cares for HL2 DM anymore because of its crappyness
(in terms of lag).

But im sure eventually someone will want to help you - as it stands Ive got my hands dipped into to many projects already.
Posting And You