scroll texture

scroll texture

Re: scroll texture Posted by warlord on Fri Jun 2nd 2006 at 11:06pm
warlord
166 posts
Posted 2006-06-02 11:06pm
warlord
member
166 posts 247 snarkmarks Registered: Sep 11th 2003 Occupation: ill show ye Location: americas
anyone know the code to make a scrolling texture like a waterfall or conveyor belt for source

im not making a conveyor but i need to make a scrolling texture

thx
the only problem with steam updating things every week is it doesent give the developers an incentive to playtest thier work, so we do it for them
Re: scroll texture Posted by Orpheus on Fri Jun 2nd 2006 at 11:30pm
Orpheus
13860 posts
Posted 2006-06-02 11:30pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
This is an editing question, and one thats been asked.

Search for it in the editing forums.

The best things in life, aren't things.
Re: scroll texture Posted by warlord on Sat Jun 3rd 2006 at 7:21am
warlord
166 posts
Posted 2006-06-03 7:21am
warlord
member
166 posts 247 snarkmarks Registered: Sep 11th 2003 Occupation: ill show ye Location: americas
ive searched around but could not find it.

i dont want to actually make a comveyor just a texture that scrolls
the only problem with steam updating things every week is it doesent give the developers an incentive to playtest thier work, so we do it for them
Re: scroll texture Posted by Crono on Sat Jun 3rd 2006 at 7:44am
Crono
6628 posts
Posted 2006-06-03 7:44am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
This would only be in art if you had something to show ... like ... art. This is blatantly an editing question.

To answer your question (which I suggest gets moved to the HL2 forum and this answer marked correct, because this IS NOT covered for HL2)

You have to edit the VMT for the texture.

In an area create a new block of code under "Proxies" (if it doesn't already exist)
"TextureScroll"
{
                     "texturescrollvar" "$basetexturetransform" //tells the proxy what texture to move.
                     "texturescrollrate" .5                     // This is how fast to scroll the texture.
                     "texturescrollangle" 270                   //this is the angle at which it will scroll.
 }
I got that from this tutorial, which also goes into some neat water tricks!

The "$basetexturetransform" is a variable, as is the ".5" and "270".

[EDIT]
Apparently, this has been covered here.

http://www.snarkpit.net/forums.php?forum=6&topic=5002&highlight=Scrolling,Texture
http://www.snarkpit.net/forums.php?forum=6&topic=4447&highlight=Scrolling,Texture&findpost=76469#post76469
Blame it on Microsoft, God does.
Re: scroll texture Posted by Orpheus on Sat Jun 3rd 2006 at 11:54am
Orpheus
13860 posts
Posted 2006-06-03 11:54am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
<DIV class=quote>
<DIV class=quotetitle>? quoting warlord</DIV>
<DIV class=quotetext>ive searched around but could not find it.

</DIV></DIV>

It is if you type "Scrolling" into the search window.

[EDIT] It can be moved but since its origin wasn't within the editing forum, there is no option for "correct"

Tis why I didn't move it yesterday. I was hoping the author would repost it himself to keep the database straight. :cry:

Anyway, I moved it.

The best things in life, aren't things.
Re: scroll texture Posted by warlord on Sat Jun 3rd 2006 at 5:44pm
warlord
166 posts
Posted 2006-06-03 5:44pm
warlord
member
166 posts 247 snarkmarks Registered: Sep 11th 2003 Occupation: ill show ye Location: americas
i see ive searched for scroll and scroll texture and havent found these articles, thought scrolling would be covered by scroll, but anyway i read them and now it works thx

you can delete this if you want since it is useless
the only problem with steam updating things every week is it doesent give the developers an incentive to playtest thier work, so we do it for them