Re: Problem applying texture to an arch brush and flashing texture...
Posted by RitchieTheBrit on
Fri Mar 16th 2007 at 2:07am
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Mar 7th 2007
Occupation: Full time Student
Cheers Riven.
Pah, that sucks! Still having some trouble getting my head around the way Hammer applies surface texture to brushes! I made a hole, and when I added the texture around the edge, that wouldn't tile either. Oh well.
Pah, man, that REALLY sucks. I would have thought the Treat As One option in face edit sheet would do the trick.
Re: Problem applying texture to an arch brush and flashing texture...
Posted by fishy on
Fri Mar 16th 2007 at 3:01pm
fishy
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Location: glasgow
select a face that is already textured the way that you want it, then hold down ALT and right-click on the neighbouring face. that aligns the textures perfectly.
select a texture, hold down Ctrl and right-click on a brush to apply the texture to ALL faces of that brush.
i eat paint
Re: Problem applying texture to an arch brush and flashing texture...
Posted by RitchieTheBrit on
Fri Mar 16th 2007 at 5:16pm
22 posts
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Registered:
Mar 7th 2007
Occupation: Full time Student
Cheers Fishy, I'll give that a shot! That sounds exactly like what I need. I'll mark it as correct, because even if it doesn't work for me, anyone else looking for an answer to this problem could benefit from knowing that.
I thought it would be a little weird if you couldn't align textures semi-automatically, though!
Swapped the texture on the pipe for another one designed for use on a map, and it works perfectly in Hammer, no flashing.
Nice work Riven and Fishy.