Hey all!
I've been an on-off mapper for a while now, and member of
twhl for ages! However, I'm starting to find I've outgrown it a little,
and moderators have been stumped by questions and reccomended I come
here.
Main issue at the moment is with my latest idea,
rp_casino. As the name suggests, it is a fully-functioning online
casino built within the source engine, to (hopefully) be constructed
entirely without modifications to code, and only entities.
It will
allow the player to work in the casino as a croupier, security,
surveillance, host etc. until they have some savings, which they can
then blow at the tables!
Whilst I lay down the back-end logic to
handle all the complicated games etc. I thought I would get at least
some brushwork for the externals of the casino completed.
Whilst messing with a design I liked, conbined with a reflective texture I designed, I noticed some odd problems in game:
Note
the odd triangular shadows, despite the fact that the brushes they
appear on and around are all uncarved, solid, and have either 90 or 45
degree angles.
Anyone help me out?
Thanks,
Chris