ladders

ladders

Re: ladders Posted by Kayotic on Sun Aug 5th 2007 at 11:41am
Kayotic
1 post
Posted 2007-08-05 11:41am
Kayotic
member
1 post 0 snarkmarks Registered: Jan 10th 2006 Location: UK
hi all,

currently makin a map where there is a ladder stacked against a big box infront of the bombsite, when the bomb goes off the box breaks and flames all over the place but the ladder still stands as if it was leaning on something, is there a way i can make it fall over when the bomb explodes?

thanx 4 ur help :smile:

Kayotic
Re: ladders Posted by Stadric on Sun Aug 5th 2007 at 7:18pm
Stadric
848 posts
Posted 2007-08-05 7:18pm
Stadric
member
848 posts 585 snarkmarks Registered: Jun 3rd 2005 Occupation: Slacker Location: Here
You can use a prop_physics_override to give a static prop physics properties.
Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying
Re: ladders Posted by RedWood on Sun Aug 5th 2007 at 11:59pm
RedWood
719 posts
Posted 2007-08-05 11:59pm
RedWood
member
719 posts 652 snarkmarks Registered: Sep 13th 2006
Or you could set it as a prop_dynamic and tie it to a physbox the same size and shape of the ladder. Check the motion disabled box in the physbox properties. then have the explosion enable motion through the on/off system.
Reality has become a commodity.