Parent..?

Parent..?

Re: Parent..? Posted by l00n_NooN on Sun Dec 9th 2007 at 9:41am
l00n_NooN
16 posts
Posted 2007-12-09 9:41am
16 posts 2 snarkmarks Registered: Aug 21st 2007
So i was trying to parent an animated prop_dynamic to the !player.So i made it to be realy animated when press forward so i use binds and aliases...But what the **** i can press forward the object is animated and the player wont move forward.Any help?

Thanks
Re: Parent..? Posted by Crono on Sun Dec 9th 2007 at 9:38pm
Crono
6628 posts
Posted 2007-12-09 9:38pm
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
I don't know how you can fix it, but it sounds like whatever you did overrode the previous function's ability.

I imagine you need to find a way to make it follow the player, regardless of direction.
Blame it on Microsoft, God does.
Re: Parent..? Posted by Naklajat on Sun Dec 9th 2007 at 11:06pm
Naklajat
1137 posts
Posted 2007-12-09 11:06pm
Naklajat
member
1137 posts 384 snarkmarks Registered: Nov 15th 2004 Occupation: Baron Location: Austin, Texas
What do your binds and aliases look like?

o

Re: Parent..? Posted by l00n_NooN on Mon Dec 10th 2007 at 11:27am
l00n_NooN
16 posts
Posted 2007-12-10 11:27am
16 posts 2 snarkmarks Registered: Aug 21st 2007
Baron von Snickers said:
What do your binds and aliases look like?
Look ^^

unbindall
bind a "+left"
bind d "+right"
alias +ff "+forward;ent_fire dude setanimation walk_all"
alias -ff "-forward;ent_fire dude setanimation idle01"
bind w "+ff"

Where "dude" is the prop_dynamic

Please help!You are my only last hope!Please..