Re: Killing a Tentacle?
Posted by [KKG] Jim on
Tue Sep 2nd 2008 at 7:49pm
7 posts
1 snarkmarks
Registered:
Sep 2nd 2008
Occupation: Student
Location: England
My problem is that, I need a Tentacle to die, after a set explosion. By Tentacle I mean that big green thing that hears you when you run, I have already done all the explosion as a fuel pipe is going to blow up, but the tentacle never dies!
Is there a way that I can kill it like in the chapter Blast Pit or something but without the weird thing in the bottom of the pit? I have the magnitude of the explosion of the pipe (a func_breakable) at 1000, but I've tried making it a stupidly high amount, which didn't work. I thought that an aiscript might do something, but doesn't. I know the Tentacle has normally unlimited health, it does temporally die, going back into the ground for a couple of seconds, but I need it to die fully, never attacking or moving again, but also not just still in midair.
Thanks!