Re: [map] sciprison
Posted by Xylemon on
Tue May 5th 2015 at 9:40pm
Xylemon
member
18 posts
992 snarkmarks
Registered:
Sep 5th 2011
Occupation: Co-Founder/Level Designer @ Vera Visions
Location: United States
I have archived both of Fokker's Scientist Hunt maps and will be uploading them in their pure zipped archives. In fact I even host a server which has almost every Scientist Hunt map ever made. With all that being said this map is still terrible. I've looked over Fokker's catalog of maps and these SH maps are sadly the best of his works. This map is just filled with disappointments of broken traps and a bad placement set of scientists. Another broken gameplay feature is that it seems Fokker didn't know how to use the new spawn entities and chose to add one generic spawn entity. What does this mean? If more than two people join they will keep killing themselves because there is no other spawn. Even if all these things worked, the visuals of the map are horrible, with the spawn room being the only decent looking room. The texturing is bland and strange with your mind barely being able to make out it's a prison (the name and odd story help that estimate). A one star, would only recommend for historical purposes.