Modeling doodle

Modeling doodle

Re: Modeling doodle Posted by Tracer Bullet on Mon Jan 26th 2004 at 3:07am
Tracer Bullet
2271 posts
Posted 2004-01-26 3:07am
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
Some images in this post have been automatically down-sized, click on them to view the full sized versions:

I've been learning maya this weekend, and thought I'd post what I've managed so far.

User posted image

This is the first object I've created outside of a tutorial... Crits?
Re: Modeling doodle Posted by Dr Brasso on Mon Jan 26th 2004 at 4:16am
Dr Brasso
1878 posts
Posted 2004-01-26 4:16am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
damn nice TB...well done....my suggestion?..keep bangin away at it....youve got a start on...with potoential... :smile:

Doc B... :dodgy:
Re: Modeling doodle Posted by Crono on Mon Jan 26th 2004 at 6:49am
Crono
6628 posts
Posted 2004-01-26 6:49am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Nice short sword TB. It's much better then anything I can do, I'm 100% inept when it comes to 3d modeling.
Re: Modeling doodle Posted by Gollum on Mon Jan 26th 2004 at 1:09pm
Gollum
1268 posts
Posted 2004-01-26 1:09pm
Gollum
member
1268 posts 525 snarkmarks Registered: Oct 26th 2001 Occupation: Student Location: Oxford, England
Pretty good....but I recommend lighting it more clearly so that we can see all the details (like the joins). Otherwise it looks like your hiding your work behind moody lighting :heee:
Re: Modeling doodle Posted by Pegs on Mon Jan 26th 2004 at 1:44pm
Pegs
312 posts
Posted 2004-01-26 1:44pm
Pegs
member
312 posts 41 snarkmarks Registered: Aug 30th 2003 Location: England
Blody good :clap: , the only thing i see rong with t is maby the actuall sword (Blade) should be slightly longer. :poke:
Re: Modeling doodle Posted by matt on Mon Jan 26th 2004 at 2:11pm
matt
1100 posts
Posted 2004-01-26 2:11pm
matt
member
1100 posts 246 snarkmarks Registered: Jun 26th 2002 Occupation: Student! Location: Edinburgh
the correct speeling of "blody" is bloody. :smile:
Re: Modeling doodle Posted by Monqui on Mon Jan 26th 2004 at 3:30pm
Monqui
743 posts
Posted 2004-01-26 3:30pm
Monqui
member
743 posts 94 snarkmarks Registered: Sep 20th 2002 Occupation: Poor College Student Location: Iowa, USA
The correct spelling of "speeling" is spelling.
Re: Modeling doodle Posted by KoRnFlakes on Mon Jan 26th 2004 at 3:45pm
KoRnFlakes
1125 posts
Posted 2004-01-26 3:45pm
1125 posts 511 snarkmarks Registered: Jul 3rd 2002 Occupation: Yus! Location: Norfolk
haha, btw. His spelling is very lacking & I would rather people take it with a pinch of salt than point it out. I shall get rather aggrovated.
Re: Modeling doodle Posted by Gollum on Mon Jan 26th 2004 at 6:01pm
Gollum
1268 posts
Posted 2004-01-26 6:01pm
Gollum
member
1268 posts 525 snarkmarks Registered: Oct 26th 2001 Occupation: Student Location: Oxford, England
The correct spelling of "aggrovated"...... :heee:
Re: Modeling doodle Posted by Tracer Bullet on Mon Jan 26th 2004 at 7:25pm
Tracer Bullet
2271 posts
Posted 2004-01-26 7:25pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
The odd lighting is because I don't know how to do lighting yet... that was just the default. I supose I could post another image from a different angle though. The thing I was most concerned about was the transition between the handle and the hilt seems kinda blocky. anyway, thanks for the comments guys :smile: