[map] XdboxX

[map] XdboxX

Re: [map] XdboxX Posted by XdboxX on Thu Jan 27th 2005 at 10:33pm
XdboxX
1 post
Posted 2005-01-27 10:33pm
XdboxX
member
1 post 10 snarkmarks Registered: Jan 27th 2005 Location: Denmark
This is a a discussion topic for the map "XdboxX" by XdboxX which can be found here

Map description:

Try this wonderful map now. Instant action !! Action packed!! :)

Map screenshots:
Loading embedded content: Map #1728
Re: [map] XdboxX Posted by rs6 on Thu Jan 27th 2005 at 10:41pm
rs6
640 posts
Posted 2005-01-27 10:41pm
rs6
member
640 posts 94 snarkmarks Registered: Dec 31st 2004 Occupation: koledge Location: New Jersey, USA
Its a kill box, with invisible lights. AT LEAST its not full bright, i'll give you points for that.
Re: [map] XdboxX Posted by Jezpuh on Thu Jan 27th 2005 at 11:02pm
Jezpuh
115 posts
Posted 2005-01-27 11:02pm
Jezpuh
member
115 posts 32 snarkmarks Registered: Sep 16th 2004 Occupation: School Location: Assen, Netherlands
There's no way this map is "wonderful". You could describe it as "awful", "horrible" and "obnoxious". First off, it's a huge open box. How could that be any fun? You tell me, because I sure as hell don't know. Did you even check the scales? I bet you didn't, but that doesn't matter, as it still would've been a horrible map even with correct scales. Also, what's up with the random props in the map? Were they meant for cover? It's not really working, if I may say. Maybe it's because, once again, your scales are insanely huge and there is no point at all the even try and seek cover as you'll only killed right away. In that case you may be right about the "instant action" part, but nevertheless, the map is still horrible.

I can only hope this map in an awfully good joke.
Re: [map] XdboxX Posted by aonomus on Thu Jan 27th 2005 at 11:12pm
aonomus
18 posts
Posted 2005-01-27 11:12pm
aonomus
member
18 posts 2 snarkmarks Registered: Dec 26th 2004
How to make instant action, create two info_player_spawns facing each other infront of several func_tank_turrets, add 30 players and wait for people to hate the map.
Re: [map] XdboxX Posted by Hench on Fri Jan 28th 2005 at 1:07am
Hench
38 posts
Posted 2005-01-28 1:07am
Hench
member
38 posts 64 snarkmarks Registered: Nov 11th 2003
Plz stop making killbox type maps..
Re: [map] XdboxX Posted by omegaslayer on Fri Jan 28th 2005 at 2:09am
omegaslayer
2481 posts
Posted 2005-01-28 2:09am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Tisk-tisk, You think its bad now, you should have seen what it was like a while ago........I say we start a protest against KILL BOXES
Re: [map] XdboxX Posted by Crono on Fri Jan 28th 2005 at 3:57am
Crono
6628 posts
Posted 2005-01-28 3:57am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
vomits ... again