[map] DM Tannery

[map] DM Tannery

Re: [map] DM Tannery Posted by Leperous on Sun May 8th 2005 at 9:46pm
Leperous
3382 posts
Posted 2005-05-08 9:46pm
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
This is a a discussion topic for the map "DM Tannery" by Leperous which can be found here

Map description:

Map based around a real factory/tannery near where I live; gameplay should be fairly 'open' and corridor-less, with weapon placement keeping the map flowing.

Most of the exterior has been done, warehouse interiors need populating with machinery and fun-ness.

Map screenshots:
Loading embedded content: Map #1962
Re: [map] DM Tannery Posted by DrGlass on Wed May 11th 2005 at 3:01am
DrGlass
1825 posts
Posted 2005-05-11 3:01am
DrGlass
member
1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
Is it even possible to get static props to reflect in the water?

the map is looking nice, good lighting
Re: [map] DM Tannery Posted by Campaignjunkie on Tue Sep 20th 2005 at 7:42am
Campaignjunkie
1309 posts
Posted 2005-09-20 7:42am
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
Whoa, why didn't I catch this gem earlier? I hope you haven't given up on it, Lep! I'm not too sure about the environment color (too yellow for my taste) but the rest is looking great! C'mon, pick her up and carry her to the finish line! :)
Re: [map] DM Tannery Posted by Myrk- on Fri Nov 4th 2005 at 10:59pm
Myrk-
2299 posts
Posted 2005-11-04 10:59pm
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
Its based on our old house, the abandonned tannery outside thats now used by a childrens chair carpenter. It looks scabby, but its actually kind of weird and tranquil.

As lep said the layout is kinda awkward- each building curls round at about 7.5 degrees per straight section.