[map] de_dam_facility

[map] de_dam_facility

Re: [map] de_dam_facility Posted by cdxx on Mon Mar 13th 2006 at 6:43pm
cdxx
2 posts
Posted 2006-03-13 6:43pm
cdxx
member
2 posts 10 snarkmarks Registered: Feb 22nd 2005 Location: US
This is a a discussion topic for the map "de_dam_facility" by cdxx which can be found here

Map description:

Counter-Terrorists: Intelligence officals have received plans that a vigilante terrorist group will be attacking this major dam facility. Eliminate any threats & secure the area.

Terrorists: Our cell leader has ordered us to bomb this dam's major power producing areas. Today is a major holiday so facility staff should be light. Kill the guard at the entrance and drive the truck through the barrier. Destroy the Generators or the power lines leaving the facility.

Other Notes: There are 2 bomb targets in the mission.

Map screenshots:
Loading embedded content: Map #2506
Re: [map] de_dam_facility Posted by ReNo on Tue Mar 14th 2006 at 5:19am
ReNo
5457 posts
Posted 2006-03-14 5:19am
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Looks pretty damn hot in places but a bit bland in others, but overall it seems like a nice job. I really like the outside alleyway for some reason - nice use of modest details and it comes out looking realistic and interesting. I think the stain decal on the wall around that thing sticking out of it above the ladders does more for the scene than anything else too :)

By the way (if I don't moan plenty of others will!) those screenshots are ovely large in file size at over 200/300k, and the quality of them is somewhat undermined by the fact you aren't using particularly good looking HL2 quality settings :P If you are gonna redo them, aim for 100k please :)
Re: [map] de_dam_facility Posted by Addicted to Morphine on Tue Mar 14th 2006 at 7:16am
Posted 2006-03-14 7:16am
3012 posts 529 snarkmarks Registered: Feb 15th 2005
I remember watching the video you posted over at interlopers and I'm glad you released this. I liked it when I saw it, it reminded me of both de_thunder and de_foption for some reason.

Anyway -- glad to see the changes you made (mainly the vent), and I hope to see this on some servers soon!
Re: [map] de_dam_facility Posted by reaper47 on Tue Mar 14th 2006 at 10:32am
reaper47
2827 posts
Posted 2006-03-14 10:32am
reaper47
member
2827 posts 1921 snarkmarks Registered: Feb 16th 2005 Location: Austria
Yea, I remember the video, too. Good marketing :D

Excellent map. I could point out places where you could have put a little more texture detail into floors and ceilings but hey, this is just an excellent map.
Re: [map] de_dam_facility Posted by Orpheus on Tue Mar 14th 2006 at 12:09pm
Orpheus
13860 posts
Posted 2006-03-14 12:09pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Don't spare my feeling none Duncan. Just express yourself. ;P

sighs repeatedly

[EDITS OUT LONG AND SORROWFUL RANT]
Re: [map] de_dam_facility Posted by Belgarion on Wed Mar 15th 2006 at 11:26pm
Belgarion
108 posts
Posted 2006-03-15 11:26pm
108 posts 41 snarkmarks Registered: Jun 27th 2005 Occupation: unoccupied Location: USA
Aww poor orph..
yeah i remember seeing this a while back too. I think it looks really well done, though i havn't had a chance to run through it. The lighting looks very solid to me. Realistic, but still interesting and fun to look at. I also like your control room, though the shot looks like it could use a little bit. Now it's characterized by that one big rounded wall (very cool) and empty space.. still. Great work.