[map] BreakEm_v2a

[map] BreakEm_v2a

Re: [map] BreakEm_v2a Posted by Coestar on Wed Aug 24th 2005 at 5:08am
Coestar
41 posts
Posted 2005-08-24 5:08am
Coestar
member
41 posts 84 snarkmarks Registered: Jul 9th 2005 Occupation: Website Designer Location: US
This is a a discussion topic for the map "BreakEm_v2a" by Coestar which can be found here

Map description:

Update Release!

Breakem_v2a fixes/additions:
  • You can no longer climb, jump, or boost to get beyond the borders of the map!
  • The water in the canal is now DX7 quality, so expect an FPS boost!
  • A not well hidden easter egg!
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This is a map that I designed as part of the "break fad/craze", or whatever you want to call it. Basically, the floor in this warehouse-styled map is completely destructable, as well as a few other things. You can climb up into the vents, swim around, and generally do whatever you want. Author's preference? Being sneaky. >:)

Feel free to join up and play this map at: 70.176.164.81:27015

Map screenshots:
Loading embedded content: Map #2224
Re: [map] BreakEm_v2a Posted by satchmo on Wed Aug 24th 2005 at 6:30pm
satchmo
2077 posts
Posted 2005-08-24 6:30pm
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
DX7 water to drop FPS
Why would you want to drop framerates?
Re: [map] BreakEm_v2a Posted by Coestar on Wed Aug 24th 2005 at 6:40pm
Coestar
41 posts
Posted 2005-08-24 6:40pm
Coestar
member
41 posts 84 snarkmarks Registered: Jul 9th 2005 Occupation: Website Designer Location: US
I meant a drop in... the FPS needed.. eh, to make happy.. your face...