[map] Myhouse

[map] Myhouse

Re: [map] Myhouse Posted by gorami on Sat Jan 28th 2006 at 9:23pm
gorami
45 posts
Posted 2006-01-28 9:23pm
gorami
member
45 posts 155 snarkmarks Registered: Jan 9th 2006 Occupation: robbing banks
This is a a discussion topic for the map "Myhouse" by gorami which can be found here

Map description:

Well the name sort of gives it away generally this map is only for a maxium of probably round 4ish players.Quick close combat like the 9mmar,shotgun and some crowbar crazyness.

Map screenshots:
Loading embedded content: Map #2445
Re: [map] Myhouse Posted by MJ on Sun Jan 29th 2006 at 1:48am
MJ
80 posts
Posted 2006-01-29 1:48am
MJ
member
80 posts 38 snarkmarks Registered: Dec 25th 2004
Wow.... :/
Re: [map] Myhouse Posted by ct44 on Sun Jan 29th 2006 at 1:54pm
ct44
39 posts
Posted 2006-01-29 1:54pm
ct44
member
39 posts 124 snarkmarks Registered: Dec 10th 2004 Occupation: Heavy Labourer Location: Scotland
Hey, i liked your level 1st one ive played of urs.
but i can see what people mean about your use of prefabs, textures, and bad arcetecture.
but there is fun to be had in this map me and my pals enjoyed it anyway.
:)
Re: [map] Myhouse Posted by gorami on Sun Jan 29th 2006 at 5:34pm
gorami
45 posts
Posted 2006-01-29 5:34pm
gorami
member
45 posts 155 snarkmarks Registered: Jan 9th 2006 Occupation: robbing banks
As you can see i do use alot prefabs and when i start making mapping again. I will know to be more creative but i cant get q2beaver to work with xp.
Re: [map] Myhouse Posted by ct44 on Sun Jan 29th 2006 at 6:30pm
ct44
39 posts
Posted 2006-01-29 6:30pm
ct44
member
39 posts 124 snarkmarks Registered: Dec 10th 2004 Occupation: Heavy Labourer Location: Scotland
What is q2beaver?
Re: [map] Myhouse Posted by gorami on Sun Jan 29th 2006 at 10:29pm
gorami
45 posts
Posted 2006-01-29 10:29pm
gorami
member
45 posts 155 snarkmarks Registered: Jan 9th 2006 Occupation: robbing banks
Its a halflife and quake compiler why what do you use for halflife.
Re: [map] Myhouse Posted by ct44 on Mon Jan 30th 2006 at 6:41pm
ct44
39 posts
Posted 2006-01-30 6:41pm
ct44
member
39 posts 124 snarkmarks Registered: Dec 10th 2004 Occupation: Heavy Labourer Location: Scotland
Worldcraft?
Re: [map] Myhouse Posted by Orpheus on Mon Jan 30th 2006 at 11:30pm
Orpheus
13860 posts
Posted 2006-01-30 11:30pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Zoners has the newest, and best tools for compiling HL1 maps.
I might also suggest using either a good batch compiler, or HLCC.

Any decent batch compiler can be made by a competent mapper. HLCC is just as good, but can be used by any mapper, competent or n00b. Zoners can be obtained here and so can HLCC. Both are in the files section.

Image content, looks awful.
Re: [map] Myhouse Posted by Andrei on Tue Jan 31st 2006 at 11:04am
Andrei
2455 posts
Posted 2006-01-31 11:04am
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
You live in a bathroom :S (that's what the walls remind me of) ?
Re: [map] Myhouse Posted by gorami on Wed Feb 1st 2006 at 11:51am
gorami
45 posts
Posted 2006-02-01 11:51am
gorami
member
45 posts 155 snarkmarks Registered: Jan 9th 2006 Occupation: robbing banks
You are so mean orpheus and you probably wont get of my back till i start making amazing maps like you. But hey i dont get payed to do this iam just so keen on editing
Re: [map] Myhouse Posted by gorami on Fri Feb 3rd 2006 at 6:53pm
gorami
45 posts
Posted 2006-02-03 6:53pm
gorami
member
45 posts 155 snarkmarks Registered: Jan 9th 2006 Occupation: robbing banks
Thanks for the advice orpheus being helpful for ones works a treat HLCC.Prefer it to q2beaver thanks.