Re: [map] Myhouse
Posted by gorami on
Sun Jan 29th 2006 at 5:34pm
gorami
member
45 posts
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Registered:
Jan 9th 2006
Occupation: robbing banks
As you can see i do use alot prefabs and when i start making mapping again. I will know to be more creative but i cant get q2beaver to work with xp.
Re: [map] Myhouse
Posted by gorami on
Sun Jan 29th 2006 at 10:29pm
Posted
2006-01-29 10:29pm
gorami
member
45 posts
155 snarkmarks
Registered:
Jan 9th 2006
Occupation: robbing banks
Its a halflife and quake compiler why what do you use for halflife.
Re: [map] Myhouse
Posted by Orpheus on
Mon Jan 30th 2006 at 11:30pm
Posted
2006-01-30 11:30pm
Orpheus
member
13860 posts
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Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
Zoners has the newest, and best tools for compiling HL1 maps.
I might also suggest using either a good batch compiler, or HLCC.
Any decent batch compiler can be made by a competent mapper. HLCC is just as good, but can be used by any mapper, competent or n00b. Zoners can be obtained here and so can HLCC. Both are in the files section.
Image content, looks awful.
Re: [map] Myhouse
Posted by Andrei on
Tue Jan 31st 2006 at 11:04am
Posted
2006-01-31 11:04am
Andrei
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Sep 15th 2003
Location: Bucharest, Romania
You live in a bathroom :S (that's what the walls remind me of) ?
Re: [map] Myhouse
Posted by gorami on
Wed Feb 1st 2006 at 11:51am
Posted
2006-02-01 11:51am
gorami
member
45 posts
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Registered:
Jan 9th 2006
Occupation: robbing banks
You are so mean orpheus and you probably wont get of my back till i start making amazing maps like you. But hey i dont get payed to do this iam just so keen on editing
Re: [map] Myhouse
Posted by gorami on
Fri Feb 3rd 2006 at 6:53pm
gorami
member
45 posts
155 snarkmarks
Registered:
Jan 9th 2006
Occupation: robbing banks
Thanks for the advice orpheus being helpful for ones works a treat HLCC.Prefer it to q2beaver thanks.