User profile

Dash

member
Registered:
Thu Mar 10th 2005
Website:
http://http://www.daretogame.com
Last seen:
Sat Sep 1st 2007
Logins:
1
Snarkmarks:
913
Forum posts:
34
Profile views:
728

Maps

0
dash_octagon is a labyrinth-like map that involves a mixture of gameplay. This map is GREAT for aim-map servers, as well as knife-only servers and different mods.

dash_octagon has a very spooky space-station like feeling to it with thick fog and volume lighting, tight hallways that intertwice into a octagonal labyrinth. Perfect for high numbers of players.
4
Rats Desktop2 is the same map as Rats Desktop BUT it has some additions and changes.
rats_desktop was kept as is because its gameplay is more sniper-oriented.

rats_desktop2 involves more interactivity (try click the mouse) and more adventure (breakable mugs, you can also climb up the computer screen on the post-its).

The map has been revised a bit to prevent its major sniping areas from being abused.
0
A dust-like map that was originally made for Counter-Strike. The architecture is very simple (hence why it was made for Counter-Strike) but it recieved a little overhaul for Counter-Strike Source. The main 'feeling' of the map is archeology, hence the name 'de_archeo'. Terrorists have to bomb one of two valuable spots to win.

The map features both outside and underground spots, 2 sniping ranges, a lot of close-combat spots and very quick and intense rounds. Two bomb sites are available: (A) One in an underground tunnel where precious vases and crates of uncalculable price lay still unopened by archeologists who fled the region because of terrorist threats, or (B) an open archeology field where discovery of precious artifacts is imminent in a marked ground section.

NOTE! This map was made for Counter-Strike (1.6) but I modified it so it will now only work for CS:Source. The architecture is very simple, so bear with it. I am currently fixing some minor issues with the map, but it's already 100% completed. I'm already working on a more detailed maps which will use displacements and the full power of the new source engine, de_archeo2.