User profile

Spas12

member
Registered:
Thu Jul 13th 2006
Last seen:
Sat Dec 29th 2012
Location:
US
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Maps

0
this map was originally an example map for a mod, i never intended it to be a released DM map. since i moved on to something else, i decided to make it into a DM map. its bascily a small apartment filled with a bunch of physics props to accomidate for its close quarters fighting. a very small but fun map, download and have fun.

and yes, the name did come from the song "Stinkfist" by Tool.

-Spas12
0
This is a very small fy map i made for fun when i was bored and had nohting better to do. its basically just a small fighting arena with a bunch of
crates to shape the layout. it only fits 12 players (you wouldnt want any more) but it still a lot of fun with both bots and human players. download and have fun.
0
de_daybreak complete w/ HDR

Following my HL2DM map I decided to make a CSS map. This map is called de_daybreak, a fuse between cs_office and de_nuke. Terrorists spawn with their APC's outside the building. Their main objective is to either destroy the generator room which supplies power, or blow up the office in the heart of the building. CT's were air dropped and spawn on a helipad on the roof. The map layout is built so the CT's have many way to defend both bomb sites, while the T's have many ways to infiltrate each. It is a defend and assault map, and has HDR enabled.

This is my second map for the source engine, and my first for CSS. DM and CSS down, SP and DODS to go.

View more screenshots here: http://www.interlopers.net/forum/viewtopic.php?topic=11778&forum=3

NOTE:

All custom content bspzipped through the sue of Pakrat. Also, this map is not bot accesible
(there is a .nav included but it is not complete, it is only so players do nto have to compile
there own .nav)

there are also custom decals, models, and textures

-Spas12