User profile

Adam Hawkins

member
Registered:
Sun Aug 25th 2002
Website:
http://http://planethalflife.com/hawkins/
Last seen:
Thu Jun 1st 2023
Location:
Chesterfield, UK
Occupation:
Specialty Systems Manager
Steam profile:
adamhawkins@planethalflife.com
Logins:
1
Snarkmarks:
333
Forum posts:
858
Profile views:
3090

Profile

Started mapping while at University as a diversion from my studies, and managed to complete a number of rubbish maps...i've only released Heartspark as many of the others were shockingly bad!

After completing my course, I managed to bag myself a job at Bits Studios working on a game called 'Thieves World' - which is now known as 'Rogue Ops'. The job unfortunately didn't last very long - but I did get some of my work in the game. The majority of the first level is my architecture and design, and the first two rooms of level 5 are all mine (the big gallery bit inparticular). The game turned out to be quite average but i'm still pleased with certain elements of it :)

Haven't had much luck getting back into the games industry and have all but given up now after a few false starts. I'm currently holed up at Siemens Industrial Turbines earning my keep - but haven't closed the door to my true passion, should the right opportunity come along :)

Spare time is spent mostly listening to music, ironing shirts (which I hate!), watching the TV/DVDs, playing games and the occasional spot of level building. Typical nerd fodder if you will ;)

You Got To Get Through What You've Got To Go Through To Get What You Want But You Got To Know What You Want To Get Through What You Got To Go Through

Maps

0
A small facility based in Siberia (or what I would imagine Siberia looks like....i've never been!). Fast-paced gameplay with four cap points and a groovy easter egg if you fancy hunting it down :)
0
A conversion of an Unreal map, which I decided to knock up one weekend when I had nothing better to do. This one is an oldie (my 2nd map) so please don't tell me how crap, or dark it is :) Again, apologies for the dark screenshots - new ones soon. I'm considering a remake of this map after i've finished my current project...
0
Hmm...I wouldn't recommend downloading this map unless you really want to see how my first attempt at mapping came out. Gamplay-wise, its not to bad with 4-5 players, but any more than that and it just gets crowded. For such a small map, it took a long time to build! Look out for all the cliches...sniper tower, crates, dark sewer bit...sand bags, and my favourite...wafer-thin walls!

Articles

Overviews

in Half-Life » Resources

How to make map overviews