Started mapping while at University as a diversion from my studies, and managed to complete a number of rubbish maps...i've only released Heartspark as many of the others were shockingly bad!
After completing my course, I managed to bag myself a job at Bits Studios working on a game called 'Thieves World' - which is now known as 'Rogue Ops'. The job unfortunately didn't last very long - but I did get some of my work in the game. The majority of the first level is my architecture and design, and the first two rooms of level 5 are all mine (the big gallery bit inparticular). The game turned out to be quite average but i'm still pleased with certain elements of it
Haven't had much luck getting back into the games industry and have all but given up now after a few false starts. I'm currently holed up at Siemens Industrial Turbines earning my keep - but haven't closed the door to my true passion, should the right opportunity come along
Spare time is spent mostly listening to music, ironing shirts (which I hate!), watching the TV/DVDs, playing games and the occasional spot of level building. Typical nerd fodder if you will

You Got To Get Through What You've Got To Go Through To Get What You Want But You Got To Know What You Want To Get Through What You Got To Go Through