Snarkpit Maps Archive

Frontline Force (HL) flf_onslaughtz

by Devious
Added to snarkpit for only my profile history, it isnt a current project.

I started this map before dod was started and used the saving private ryan beach assualt idea. Unfortunatly the map had lag spikes on line and took months to fix (ended up being the huge amount of embedded textures!) It was also too big for flf so i messed around with the hl1 entities and finaly got advansing spawns to work (though sometimes buggy) which make this huge map a bit smaller.

Some extra shots:
http://www.devious.me.uk/flf/onslaughtz/flf_onslaughtz0020.jpg
http://www.devious.me.uk/flf/onslaughtz/flf_onslaughtz0026.jpg

Frontline Force (HL) flf_area51

by Devious
Beta
Added to snarkpit for my profile history, it isnt a current project.

Statred in 2000.This was a map I started as a dm map then decided to make it for frontline force. I canned the map after a truck load of maps where released using the same textures. (though i dont think as nicely as i did).
I was supposed be some alien made facilty underground with which area51 was build upon. Its was going to have a wierd architechure/geometry thing going on. Its now scrapped.

Extra shots:
http://www.devious.me.uk/flf/area51/area51pic2.jpg
http://www.devious.me.uk/flf/area51/area51pic6.jpg
http://www.devious.me.uk/flf/area51/area51pic8.jpg

Frontline Force (HL) flf_toledo2

by Devious
Added to snarkpit for my profile history, it isnt a current project.

A dark version of flf_toledo that came with frontline force 1.5.

In this map map the attackers could capture optional secondary points which blew up structures and blocked defenders paths and also routes to the rooftops.

Extra pics.
http://www.devious.me.uk/flf/Toledo/flf_toledo_night4.jpg
http://www.devious.me.uk/flf/Toledo/flf_toledo_night6.jpg

Frontline Force (HL) flf_shutdown-cp

by Devious
Added to snarkpit for my profile history, it isnt a current project , it was done in 2001.

This was an frontline force map made originally for the seek and destroy game type where you had to go in an shoot/nade certain tagets on the map to win. Unfortunatly the gametype was never finalised and had poor hud readouts of what where you were up to . I then altered it back to the normal cap point gameplay except for the final generator which you still had to destroy.

Extra shots:
http://www.devious.me.uk/flf/shutdown/flf_shutdown-cp0001.jpg
http://www.devious.me.uk/flf/shutdown/flf_shutdown-cp0008.jpg

Frontline Force (HL) flf_dusk

by Devious
This is my last map for the hl1 engine and the old hammer 3.5 :*( .

It wasnt going to ever get a release as halflife 2 came out but I'd spent that much time vertex manipulating the terrain that i had to finish it , though the terrain would have taken no time with the new hl2 hammer ;(.

Anyway i thought i would show it before i move on.

edit

converted the map to flf version 1.8b and download made available.

Frontline Force (HL) flf_shroud

by Devious
This is a frontline force map that I have sat on for 1 1/2 years waiting for a new release , so it looks a bit dated now but it didnt at the time ;)

It comes with frontline force v2.0 but there is also a v1.8b available at : http://www.devious.me.uk/flf/shroud/flf_shroud_1-10-04.zip

Exract from readme

Story:

Intelligence has uncovered a enemy plot
to make a deadly virus in a small British
town.
We know the this is not a recent plot but
one which has been in motion for several
years.
We know the leader is backed by a large
terrorist group and has funded him in to
buying businesses in the town under a
different alias which he uses as a cover.

We belive the virus is being processed in
one of the rooms in the Hotel but we do not
know which.
Your mission is to capture his 4 businesses
and his hotel room where some of his drugs
may be manufactured!
The town has been cordened off to the
public so we expect the our enemy to know
we are comming and will give some
hostile resistance !

The shroud has fallen !

Frontline Force (HL) flf_siberiankiss

A small facility based in Siberia (or what I would imagine Siberia looks like....i've never been!). Fast-paced gameplay with four cap points and a groovy easter egg if you fancy hunting it down :)

Frontline Force (HL) flf_sorrow

Set in the ruined grounds of a castle (yeah..okay so I like castles!), and has taken me far too long to build due to all the vertex manipulation! As FLF seems to have slowed to a crawl in development, i've released this map independently.

Frontline Force (HL) flf_siberiankiss (rebuild)

I totally rebuilt my older map of the same name that was for official release in version 2.0 of Frontline Force. It's still set in a Siberian warehouse-y environment, only there's more detail and much nicer textures this time round :) Gameplay remains unchanged. I've also made a number of tweaks more recently as suggested in the comments :) FLF 2.0 taking too long to be released so i've made the map available.

Frontline Force (HL) flf_pacmanjr

The next (and possibly final) in my series of 'fun' Pacman maps. I should really concentrate more on my proper maps :)

Frontline Force (HL) flf_pacman

Just a fun map I made one week when I was bored....OK so I was on a bit of a nostalgia trip and thought it would be funny to run around the Pacman maze! And then I thought it would be even funnier running away from the ghosts in the maze as well!

Frontline Force (HL) flf_mspacman

Umm....its the sequel to flf_pacman :D It's just a map I knocked up as a Christmas pressie for the FLF community to say thanks for all the support :)