User profile

supacomix.njb

member
Registered:
Sat Sep 16th 2006
Website:
http://http://www.supacomix.co.uk
Last seen:
Thu Apr 10th 2008
Location:
England
Occupation:
Student
Logins:
1
Snarkmarks:
133
Forum posts:
33
Profile views:
728

Profile

I am a mapper, working busy on my third map and preparing for the next big project for mapping. Visit my website: www.supacomix.co.uk.

/cs_escape for my current project map
/de_area65 for my second map
/cs_house for my first map!

SupaComix.co.uk

<A HREF="http://www.supacomix.co.uk/ettv" TARGET="_blank">Sods Law? Murphy's Law? Or Inhabitants Law? Have it exp

Maps

0
cs_house is a map where the Terrorist forces are holding 4 hostages in a house. The counter terrorists job is to get into the house then get the hostages out as soon as possible.

F U R T H E R D E V E L O P M E N T
There will be no further development of this file.

P R O B L E M S
Due to me losing the original vmf file for this map i am unable to update this map further. Sorry people, there was alot more i could have done in the way of detail but its something that i forgot to keep when i re-updated my computer.
0
W H E R E D I D T H E I D E A C O M E F R O M?

The Area 65 map came to me when i was playing Project I.G.I, it is a map which the main character has to infiltrate. So i thought that this would make a really cool CS:S map. So i took some screenshots did some planning and i have begun work on it.

W H A T ' S I T A B O U T?
Out in an unknown desert, the military facility Area 65 is a top devision which works on counter-terrorist tactics and communications. After recently finding information about a powerful terrorist group, the base lost communications with its check point.

Counter Terrorists:
Your mission is to prevent Terrorists from arming and destructing a bomb with Area 65. If a bomb were to go off, all information regarding counter-terrorist activities would be lost and our battle against Terrorism would be lost. You must ensure that the base remains in tact and that all enemy units are defeated. All non-combatant personel have been removed from the base, the only people who you should watch your fire on are your own team mates. Everyone else is to be eleminiated sight.

Terrorists:
My Friends, today we move against the enemy in an offensive which could bring their counter-terrorist forces to their knees. We must plant a bomb at either Bomb Site A or B, this bomb on detonation will destroy all information on our where about and tactics. Rendering them useless. My friends, fight for Victory.

P R O B L E M S
Due to me losing the original vmf file for this map i am unable to update this map further. Sorry people, there was alot more i could have done in the way of detail but its something that i forgot to keep when i re-updated my computer.

F U R T H E R D E V E L O P M E N T
This map is no longer under development.
1
Zombie stress is a Half Life 2 Single Player modification, which instead of giving you some complicated story or long winded puzzels to over come gives you what you want... zombies!

VERSION 1.1 OUT NOW

Removing the need for stories to interest you, this small mod is designed to just allow you to relieve some stress by giving you 3 different styles of zombie destruction with many weapons.

Completion Percentage

Map 1 = 100% [worth 25% total]

Map 2 = 100% [worth 25% total]

Map 3 = 100% [worth 25% total]

Other... = 100% [worth 25% total]

Total Competion: 100%

The Maps

Map 1: Plain Zombie Killing

This map is designed to be the most fun and yet the most destrictive one. You start off in a room and your job is just to hack, blast, saw and shoot your way through the collective of about 80 zombies, 1 poison zombie, and 3 speed zombies.

Weapons: Crowbar, Gravity Gun, SMG, Rocket Launcher, Shot Gun, Cross Bow, AR2

Map 2: Hunt A Zombie

Work your way through a Combine training maze which has been infested with Zombies. With this map you will be able to utilize the combine turret to fight against the Zombie hords. This one is a bit darker then the last, but keep your gravity gun and shot gun close, you will be neededing them.

Weapons: Crowbar, Gravity Gun, SMG, Rocket Launcher, Shot Gun, Cross Bow, AR2, Magnum

Map 3: Escape From Zombie Land

After escaping from the combine area, you find your way into a small closed off street which has had some Zombie intervention, work your way to the top of the building to open the doors to finally escape from zombie land.

Weapons: All

Articles

Simple Ladders

in Half-Life 2 » Beginner Guides

Quick and Easy Working Ladders