User profile

P37r1

member
Registered:
Sat Nov 25th 2006
Last seen:
Sun Feb 11th 2007
Location:
Finland
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Forum posts:
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Profile

Maiming, killiing, burning, it's all the same to me.

Maps

0
Beta
Well, de_silica is a bomb defusal map for 32 players. It is my first attempt to make a map with dust theme, and probably the first decent map I have made to Source engine.

The map is almost ready, but I will upload a beta version soon. Suggestions and comments, even based on the screenshots, are welcome.

Oh, yes, forgot to mention.. There is a tunnel network below the ground, I'll add at least one more exit after Hammer finishes compiling.

UPDATE:
Added the compiled map that completed last night, I already have made some changes to some objects' angles and also tried to break the boxed feeling, but I won't probably upload that or any newer until the map is completely finished. .nav-file also included, I haven't made any modifications to it yet. Thank you Arzie for hosting!

Darn, forgot the cubemaps, entities are present but I didn't run buildcubemaps...