A level for Half-Life 2: Episode 2, about 10-15 minutes of fast paced running and gunning. I'd love to get some feedback before I release this for real. Give it a try and let me know what you think!
Combine forces are closing in on your rooftop observation post. Fight your way out and escape! I tried to expand on lessons learned from my other HL2: EP2 level and numerous other small projects since then. More open combat arenas, with multiple lanes and room to maneuver with plenty of cover. Visually, I tried for more complex/realistic brushwork, and a more cohesive theme.
This has been on the backburner for quite a while, but I've recently been cranking on it to get it released. I'd consider this an alpha, since I've been the only person to playtest it so far. So please do let me know your thoughts if you give it a try.