User profile

Nickelplate

member
Registered:
Tue Nov 23rd 2004
Website:
http://http://www.dimebowl.com
Last seen:
Sat May 13th 2023
Location:
US
Occupation:
Prince of Pleasure
Steam profile:
Nickelplate@hotmail.com
Logins:
1
Snarkmarks:
346
Forum posts:
2770
Profile views:
2342

Profile

I have been mapping since 1999. (actually i was mapping b4 that, but they were HORRIBLE, tiny killboxes. in Quake and DOOM) I started with HL and liked it so i mapped for UT, Quake 2, UT2003/2004 and now HL2. I make very creative maps that have never been released. Mostly because we play them at my LAN parties and I change them after each one just to keep the mates guessing!

I tried sniffing coke, but the ice cubes kept getting stuck in my nose.
http://www.dimebowl.com

Maps

0
This is an old Half-Life map I found on my Hard drive while reloading my Laptop. I made this map in approximately 1999, but I lost it. It'll be about 7 years before steam gets installed and working again... I hope you enjoy my old-school HL first release!

thanks to Orpheus for screenshots!!!
0
Beta
A HL2DM map set in a forest in a fjord. With ancient ruins and a cave system. Now named DM_Tempelwald, used to be DM_Forest.
0
Beta
This is a Deathmatch map. I called it Frankenstein because I am going to have frankenstein's lab in the map with lots of cool electricity effects and a random lightning strike. It is really hard to make this map because there is a BIG lack of castle textures and there are NO castle props. I used to have it be raised about 100ft off the ground with bridges connecting some towers and stuff but I had to delete about 50% of the map because the bridge idea was not feasible.

Articles

Using Custom Sounds in HL2

in Half-Life 2 » Editor

Inserting them into your map.