Hello people and welcome to my first tutorial.
Here you'll learn step by step how to merge different textures using Macromedia Fireworks MX (2004).
You should have a basic knowledge of Fireworks and its tools.
Well let's get started with the question: "What is meant by 'Merging Textures'"?
Adding windows, doors, vents, etc to wall-textures.
Step 1:
Open the Texture-Browser of Hammer and just take a screenshot of the texture you want to customize by pressing PrintScrn on your keyboard (Make sure you have 512x512 selected at the bottom of the Texture-Browser). Paste it in Fireworks now and select the texture out of the screenshot. Copy and Paste it into a new, blank file.
You should now see the following picture on your workspace (Size: 512x512):
Step 2:
Repeat Step 1 but use the second texture that includes a window, door or vent, etc.
Step 3:
Copy the object (My example here: Window) out of the second texture and paste it into the first.
a)
b)
Step 4:
This looks good now but not very realistic. Select your 'Window-Layer' now and add some Inner Glow and Glow (Fireworks' Effects) to it:
Now it should look like the window is more embedded into the wall.
Step 5:
We are finished now, theoretically. But I found out that the window is looking a bit more realistic if you add some 'dirt'. Just create a rectangle with Fireworks. Use the same dimensions like the window here (for example: 300x120 pixels) and add a texture to the rectangle (Object Properties). Try out different textures/images. (I have used a wallpaper as texture - color: #505245):
Result:
Thats it! Now go on and merge your own textures
