Snarkpit Maps Archive

Counter Strike Source de Apollo

Beta
Background
"Underground sources say that the curator of The Sanctuary of Apollo, an important Mediterranean archaeological park/museum, has allegedly borrowed money from the local Mafia to finance a new exhibit. The Mafia family has accused the museum of refusing to repay their loan, and has subsequently sent in threats to the members of the museum's administration. It is feared that the Mafia intends to bomb a part of the museum to avenge their betrayal."

About the Map:
de Apollo is a medium-sized demolition map arranged in a 'four-square' layout. The major areas are as follows:

Museum Entrance- CT Spawn
Roman Basilica - Bomb A
Street and Coutyard - Central connection to all areas
Museum Gallery - Bomb B
Roman Ruins - T Spawn

For more info contact me at:
elegyoficaros@gmail.com

Counter Strike Source FY_TheJunkYard

by Bender
Beta
A simple "frag yard" map set in an urban junkyard at the suggestion of one of my buddies on 4honor.net. This map marks the beginning of my map making career. I have a background in 3D CAD (inventor, SolidWorks...) so mapping has been a familiar, yet new challenge for me. Enjoy the screens! Thanks for checkin' out my junk!

The F.B.I. has located the money laundering facility of the city's largest drug cartel in this abandoned junkyard. The city SWAT team has broken through the outer wall in its attempt to serve justice and recover the 10 million dollars in bloody drug money. The local thugs protecting that cash however, are already waiting, ready, and just as deadly...

Counter Strike Source fy_sniper_terrain

by Kano410
Beta
Looking for suggestions on how to make a wide open jungle style sneak and shoot map. I'm going to have alot of random cover so the fighting is fast and hard.

Counter Strike Source basichouse1

by Kano410
Beta
Empty 3 story house with an attic and breakable windows to fill with props and other junk.

I'm going to be adding this house into a map I'm doing. Just looking for some feedback.

No prefab catagory on the site?

Counter Strike Source gg_factory

This is a Gun Game level I am currently working on. It has about 3 or 4 days of work into it, and it's a very small power plant. The reference is from a Powerplant in Philly, and has no custom content. It's sitting at 90% complete or so, with only some texturing. lighting, and play testing left to go.

Edit: The level is released, before I realized it I found out my HDR cubemaps got broke :( But if you like gungame give it a go.

Counter Strike Source de_bedroom

A de_rats style map of my room! A long time ago I made de_bedroom for 1.6 and sadly the file came corrupt and I couldn't work on it anymore. When source came around I picked up where I left off and remade the map from scratch in "source-quality." If you read the text file that came with it you can get more information about it/bombsites and such.
(Sorry for the bad download link at filefront, if anyone can host it for me I'd be grateful)
For those who don't have source... despite the quality and realism being bad the original de_bedroom is fun to play still imo. It can be found in the twhl.co.za map vault (Use search feature at top of page).

Counter Strike Source de_troit

by sk3tch
Map I made for an old clan friend in detroit.

Trellis model by Mint_Sauce!

Counter Strike Source aim_skyline

by sk3tch
Aim map for Counter-Map contest.

-32 Spawn points
-Spawn with deagle, scout, full armor and ammo.
-Other guns spread strategically around the map.

Counter Strike Source surf_bestriver_v3

surf map edited from the map surf_greatriver, some secrets for people to try and find :P

Counter Strike Source poc_glassbases_v4

by Ace
Beta
Simply a glass map built by me. There is a bomb zone on the top of the tower, and 4 'bases' around the map. Gratz out to .:BigB:. and .:|Dice|:. for help and ideas.

Counter Strike Source fy_mini_dust2

by nappy
Hi,

I don't know who build the original cs1.6 map.
My clan members requested i convert it to source.
Layout is as it was in 1.6, i just added some source props and a 3d skybox.

It's a mini map but who ever made it has devised some clever routing. I find it very playable and hope you like it as well.

More info on my site on building etc

Counter Strike Source fun_allinone_css

Original version by: DedeHai

Original Shotgunmap by: GothicFire
(modified by DedeHai)

This map is a remake of Counter-Strike-map: fun_allinone.
I wanted to keep this map looking like the original one, so I decompiled the original map-file and I haven't added any new stuff. But sadly I had to keep only 3 lights in the shotgunmap... it's Source's fault ;) . But I have also modified this map a bit.
In this map 1 player can choose one fy-map that everybody will play. In pistol-map you can also choose the pistol you want to use. CTs and Ts have slightly different pistols.
There are 6 fy maps:
Knife
Pistols
Shotgun
AWP
M249 (PARA)
HE-Grenade

Notes:
Only 1 player randomly from CTs or Ts can choose the map. If there were 1 player from both teams and they pressed door buttons at the same time, there would be 2 doors to different maps opened.
If you are choosing the map, you have 10 seconds time after the spawn doors open.
If somebody purposely doesn't choose the map or blocks your way to the map-choosing-area, the spawn doors will open automatically in 10 seconds.
The doors will also open 20 seconds from the beginning of the round if anybody doesn't do anything.
After the map has been chosen, you have 20 seconds time to go to the teleport before dying.