Snarkpit Maps Archive

Counter Strike Source Sota_boxi

by oskutin
small css map but fun!

Counter Strike Source cs_river

by Gbus
Beta
This is a small map set in a jungle, it's kinda like vietnam or the congo. The goal of the map was to try and achive a realistic looking enviroment unlike maps such as aztec where roung grassy terrain is neatley in triangles. I think i achived the goal, it looks cool and plays real fun too.

Please give me feadback

Counter Strike Source de_Veikko

Beta
ATTENTION: The New Radar Update causes Veikko to crash Linux servers!; download will still be up, but the map does not work for Linux servers untill I make and upload a Beta 4 with a linux fix and other added features after Valve fixes their update.

Presenting...

de_Veikko
__________________________________________

This map is highly planned and detailed, having multiple pathways to the two bomb sites complete with optional paths to every area, perfect to test out your strategy.

This map comes complete with:

-Highly polished graphics, with all the bells and whistles from moving overhead clouds to crisp skylight shadows

-Smooth frame-rate in all areas with the use of Hint brushes
-Environmental based audio for all areas

-Strategically placed explosive barrels to weaken the enemy before attacking

-Timed meeting points for optimum game-play

-Bot support (being improved for final release)

-Great Z-action (The use of height to gain advantage on a player) with the use of overhanging catwalks

-Fun game-play and support for any number of players, from 4-32!

Hope you download and enjoy!
__________________________________________
I would like to hear any feedback on the
map, specifically that which would help me make
it better, or any ideas on other maps i could create.

Play this map and others at the [GGG] 16 player clan server!
The server has fast Bz2 downloads, fun sounds, and if you are also
another aspiring mapper, we can host your map!

Server IP: 63.211.111.3:27015

Map created by [GGG]UnholyGemini
Xfire Tag: UnholyGemini
Email: unholygemini@bellsouth.net

Clan [GGG]
http://gggclan.info/

Counter Strike Source Shadows

by Trapt
Star map!
So, it's been a while since I actually released anything. This is probably because I've been spending all my time and energy making my Dystopia map. And that is probably why half of this map is rushed!

This was my entry for the TWHL 'Reconstructification' competition. (http://twhl.co.za/compoinfo.php?id=21)

I decided to take the original screenshot and turn it into a night-themed map. I'm pretty happy with the results, even though 50% of the map was made in the last day (woot for rushing!) and there are some bugs and crappy clipping.

The map is just a little area to walk around in, there isn't actually anything to do. Hooray?

To play, just unzip the BSP into your cstrike/maps folder and run it.

I forgot to include a readme so thanks to everyone who helped me and stuff.

Thanks to Dewdle for uploading and Rabid for hosting. Yarr.

Enjoy.

Counter Strike Source de_novacore

by dr_rush
Beta
Terroists are attacking Zenith Laboratories Nova Reactor.

Counter Strike Source cs_ratmaze

by dr_rush
Beta
Giant Maze... adding screenes soon...

Counter Strike Source de_malta

by SpiKeRs
A small map inspired by a holiday to Malta. The counter-terrorists must defend the church and the surrounding town against terrorists. Very colourful map, If you include the failed first attempt at it (didnt like the original concept so scrapped it) its been on the go for nearly a year (with the odd two month break here and there :) )

Counter Strike Source de_crossroads

by Arzie
Small city area with a rain, defusal map. I hope you like it.

Counter Strike Source de_snowblind (it might change)

Beta
Its a snow/ice map but with a house/office, stairwells and whatnot. its a bomb defusal map and im a rather noobish mapper so please bear with me as i noob my way through the whole mapping process..

Counter Strike Source aim_ak_colt_pro

Star map!
A remake of that crappy map "aim_ak_colt" but this map has WAY better mapping then 4 random squares and 12 guns on each side. I made 64 spawns, 32 on each side, under each spawn is an AK or an M4, so as soon as they spawn they have the gun. This way when they spawn they don't just have a pistol and have to pick up the gun manually. The map takes place under four huge bridge support pillars. (The four bridge supports is like the four random squares in ak_colt.)

Counter Strike Source aim_scout_frogger-beta

by nappy
Beta
Not sure if this will become a good map.

I though of the old frogger game and the idea ran away with me :)

It's a big boring box and the question is can it be a fun map or is it just a crazy map?

I'm not sure what to do with it so good idea's are welcome or if you think i'm nuts tell me ;)

Counter Strike Source de_daybreak

by Spas12
de_daybreak complete w/ HDR

Following my HL2DM map I decided to make a CSS map. This map is called de_daybreak, a fuse between cs_office and de_nuke. Terrorists spawn with their APC's outside the building. Their main objective is to either destroy the generator room which supplies power, or blow up the office in the heart of the building. CT's were air dropped and spawn on a helipad on the roof. The map layout is built so the CT's have many way to defend both bomb sites, while the T's have many ways to infiltrate each. It is a defend and assault map, and has HDR enabled.

This is my second map for the source engine, and my first for CSS. DM and CSS down, SP and DODS to go.

View more screenshots here: http://www.interlopers.net/forum/viewtopic.php?topic=11778&forum=3

NOTE:

All custom content bspzipped through the sue of Pakrat. Also, this map is not bot accesible
(there is a .nav included but it is not complete, it is only so players do nto have to compile
there own .nav)

there are also custom decals, models, and textures

-Spas12