ts_speedway by Pericolos0

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Map Description

well this started off as a fun map, an ugly map with func_scroll and some car models thrown in.

i kept working on it, and playtesting every step with my friends, and this is how it ended up :)

Discussion

Posted by Jezpuh on Thu Dec 16th 2004 at 12:22pm

Seems like an awesome map.
Posted by _-FoX-_ on Tue Dec 7th 2004 at 1:25am

BEST MAP I HAVE EVER SEEN FOR TS... the cars look cool but u cant shoot the tyres out :(
Posted by matt on Fri Sep 24th 2004 at 5:56pm

Bloody nice map - the illusion is practically perfect.
Posted by Minotaur0 on Tue Sep 21st 2004 at 4:45am

He used some tricks like fading the texture, sprites etc.. to give the fog feeling. /me petz teh peris~~~~~~~~~~~D:
Posted by matt on Sat Jul 31st 2004 at 4:59pm

thanks, time to google.
Posted by 7dk2h4md720ih on Sat Jul 31st 2004 at 4:32pm

Just copy over the ones you already have in your halflife folder. :smile:
Posted by matt on Sat Jul 31st 2004 at 1:52pm

Alien_Sniper said:
I couldn't find those dll's for you. They're called hw.dll and sw.dll.
I shall endevor to find them now i know their names. Where should I put them once I have them?
Posted by 7dk2h4md720ih on Fri Jul 30th 2004 at 11:33pm

I couldn't find those dll's for you. They're called hw.dll and sw.dll.
Posted by matt on Fri Jul 30th 2004 at 6:04pm

Hmmm, I did wonder about that, but couldn't think of anything wrong with my copy of hl. I'll have a look round those DLLs. Anyway, the rest of the comments I think are accurate.
Posted by ReNo on Fri Jul 30th 2004 at 12:18pm

I'm sure the blue bits are because those are models, and you haven't got the right DLL's to support masked models. As they didn't show up in other screenshots I think its got to be a problem at your end. If you download DoD (or get the updated DLLs from somewhere) then the problem should be solved.