CTF-Dome by Peter Manson

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  • added Tue Nov 30th 2004
  • updated Tue Nov 30th 2004
  • more content for: Unreal Tournament 2004

Map Description

This ut2004 teamplay level is set outside high up in the mountains.
It combines grassy organic areas, with sci-fi tunnels, jumppads, and doorways.
The dome shaped teambase (seen in screenshots) is situated over a huge drop, and only reachable by jumppads.
The teambase is made from about 6 meshes imported from maya.
These meshes are copied and rotated several times to complete the finished building.

The release of HL2 means i'll probably not get around to finishing this level for a while, -So im posting screenshots of it instead.

Discussion

Posted by G.Ballblue on Wed Dec 1st 2004 at 2:14am

Screen 2: Can we all say, "CANNON BALL!!!!" ? :D
Posted by ReNo on Tue Nov 30th 2004 at 5:58pm

The rockwork looks so extreme and exaggerated that it would fit in a comic book, its a nice unique style :) The base being so small would be a bit of a worry for defence, but I hope its because the map is designed for a small number of players, or this is just the flag house section of the base.

Anyway, looking forward to what you do with HL2 :)