Stfu paladin.
This map looks great! just fix the lighting and add more details and it could be my favorite cs map!
Posted by Paladin[NL] on
Mon Dec 20th 2004 at 12:11pm
I don't find it that attractive, the rooms are boxy(note: this is a office complex so box rooms shouldn't be bad, but there is nothing really that spices the overal look up) the outside area is somewhat weird(#4 lighting as sad before) and the outside buildings seem to stop suddenly at the upper windows(#3), first there is a window, then there is nothing, no border or such.
With some more thinking into the design this could be a very nice remake, but it's still missing some spark.
That looks really awesome! Ditto on the lighting in screen 4, though. The contrast is so sharp it looks like a misaligned texture. Everything else looks really nice, though, like a multi-story cs_office. I'll check it out soon.
Posted by Desert Gunner on
Sun Dec 19th 2004 at 9:34pm
From looking at the pics it looks great!!!! I do agree with Forceflow that the lighting in pic #4 looks wierd.
I've just compiled beta4 so I'll test it and post it up. The yellow light was the sun, it was filtered through the other buildings. Thats changed now.
I've added the ability to disable the lighting in the building by shooting transformer boxes outside. Also changed the lighting slightly to be more subtle.
Posted by G.Ballblue on
Sun Dec 19th 2004 at 8:40pm
As Cassius said, the outside looks original, but not polished that much. The indoor looks like it should be a little more claustrophobic -- add more office cubicles. The ceiling height is fine, but I'd figure there should be more junk to walk around in an office building :smile:
Posted by Forceflow on
Sun Dec 19th 2004 at 8:22pm