dm_steelball_v4 by MrMof

Map Rating

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Map Info

Map Description

I think i'm not the only one with this idea
its a mix of soccer and flipper.
A map for 2 teams with 2 goals and a steelball.
the only weapon is the physcannon combined with the ball.

each team tries to shoot the ball into the enemy goal to score.
The ball can not be picked up.
score 10 goals to win a round
There are catapults, spinning wheels and other things,that influence the ball

Cause this is only a map for HL2DM i can only offer a playground and not set every rule i'd like to.

have fun

Discussion

Posted by pepper on Sat Jan 15th 2005 at 7:24pm

This is a great map! and dont enlarge the goal, its perfect.
even wiht 2 players this map is good! there are servers wich run this map 24/7 and i enjoy this map a lot.

i rate this a 7. it looks ok but nothing special, its only a 7 gameplay wise, and i think you cant give a higher rate for gameplay!

next thing i would suggest is making the maps look better and making more so you can put up a rotation.
Posted by Forceflow on Thu Jan 6th 2005 at 4:14pm

Are there any good servers where they run this map ? It looks fun, but you got to have people to play against, aye.
Posted by Novad on Sat Jan 1st 2005 at 8:34pm

Great map, concept really is nice!

In my opinion, I would enlarge the goals some more in width, one person in front of it can keep the ball out easily and makes it (i think) more challenging. (I didn't see much goalies on servers, they will be needed)

Anyway, I play this a lot now and really hope you and other people will make more maps like this one.
Posted by MrMof on Tue Dec 28th 2004 at 9:27am
[Author]

thx for your reply

yes, i used the game_text entities
Posted by satchmo on Tue Dec 28th 2004 at 12:30am

I like the new 3D skybox. It makes the map to have tons of character.

And I like the game_text. How did you implement that? Using the old game_text entity?

Wonderful job, and I salute your map.
Posted by MrMof on Mon Dec 27th 2004 at 4:53pm
[Author]

allright here is the new (maybe final) version.

full playable and working

have fun
Posted by Neo on Sun Dec 26th 2004 at 3:50am

Sounds interesting, at least it isn't a killbox. :razz:
Dambed killboxes!
Posted by MrMof on Sun Dec 26th 2004 at 1:25am
[Author]

thx for replys

i'm working for hours now on this map. the maintime just setting triggers right.
here's some info on my progress

bugs in this first version:

-only info_playerstarts = only 1 start position
-the scoreboard counts for the wrong team
-scoreboard won't reset
-some others

the 2nd version will contain:

-startpositions (dm_starts, fixed door sizes, ball can't be shot into start boxes) (done)
-scoreboard counts for the right team (done)
-scoreboard will be reset for new round (nearly done)
-3d sky (done)
-a lot more soundeffects (done)
-textmessages (for example which team scores/wins the round) (done)
-some texture changes/fixes (done)
and other changes

feel free to add suggestions

as soon as the scoreboard works perfect i'll release the second version
Posted by Gorbachev on Sun Dec 26th 2004 at 12:13am

I'll certainly check this out. This is what a "fun" map should be.
Posted by Forceflow on Fri Dec 24th 2004 at 10:27pm

What happens when a team has +10 points ?