de_congo by slayera@sbcglobal.ne

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Map Info

  • 0 ratings
  • 5184 views
  • 1046 downloads
  • added Fri Dec 31st 2004
  • updated Fri Dec 31st 2004
  • more content for: Counter Strike Source

Map Description

De_Congo is a defuse map where the terrorist must plant the bomb to dam up the river and the CT's must prevent it. The falls are working wil suck players and barrels down. Look for the ropes to climb high. Use the terrain and trees as cover.

Discussion

Posted by ReNo on Fri Dec 31st 2004 at 2:41pm

LOL, I hadn't noticed that tree till I read your reply Myrk :lol: I think you are definately spot on, it looks crazy large.

Map is looking good, and I really like the theme. Apart from what the
others have said, I also think you need to work on your skybox, as it
currently looks wierd having some fairly nice cliffs and whatnot going
straight onto pretty flat looking grass with ultra angular hills at the
edges.
Posted by Myrk- on Fri Dec 31st 2004 at 2:37pm

Displacement tutorial is needed for you it seems. Try it out, its how you get really nice surfaces. Also I think maybe a cave that goes up could be good. You might wanna try and find out how to have an AWP/AWM restriction built in or something, would be carnage with AWMs abound- or maybe max out the fog a little so AWMs are only useful for a short distance.

Also more foliage and get rid of that ridiculously huge tree.
Posted by RabidMonkey777 on Fri Dec 31st 2004 at 9:18am

Nice. Looks spiffy.
Posted by Gorbachev on Fri Dec 31st 2004 at 8:35am

I like the idea and the presentation...some of it is a fair bit angular and not quite polished, but it's a great start.
Posted by Cassius on Fri Dec 31st 2004 at 8:24am

You definately get points for originality, but the seams in your rockwork show badly.
Posted by Ferret on Fri Dec 31st 2004 at 3:08am

Only thing I dont like is the waterfalls. More time needs to be spent on those, other than that its hot
Posted by Gwil on Fri Dec 31st 2004 at 1:14am

It looks nice, but the emphasis on the vertical gameplay seems just a
tad excessive - especially when you're restricted to rope to travel up
and down... Needs more areas than just this one - and larger open
spaces.

Too linear currently.. everything else looks pretty nice though, a well executed theme.