Here are a few screenshots of my map. It's themed to be City 14 on the day of it's downfall. View the readme file for a more in depth storyline. I just finished adding another room in the subway, along with a small vent to crawl through. Also, there's a security camera in the subway as well. In addition, i've added a good sniper spot in one of the buildings, complete with a bathroom and throwable toilet. Keep a look out for dm_monolith which i'll be putting out this weekend. Enjoy.
Well, I guess I was playing an older version. I just downloaded the newest version and the exact thing I thought was missing is now there. So give it another point..
Posted by mrpresley on
Tue Mar 8th 2005 at 12:17pm
This map actually played quite well. I like maps with a perimeter around a center area (lots of the rats maps do the same thing). I think it would help the flow if there were two entrances to the subway down below from opposite sides.
MrPresley
Posted by Dark|Killer on
Fri Jan 14th 2005 at 6:22pm
I like this map :smile: ... But i suggest you adding some cars and broken pieces of rocks in the Bug roads for making it a good hide out...and more detailing..
Ofcourse the rocks should be building rocks not not boulders of natural stuff lol...just add a broken or destroyed apartement near by..and add these stuff...or maby my suggesting thing is all crap...but nice map dude :smile:
<DIV class=quote>
<DIV class=quotetitle>? quoting Cassius</DIV>
<DIV class=quotetext>Jesus, how large is that center area/deathtrap?</DIV></DIV>
There's plenty of places to hide though. And the rocket launcher is perfect for this map. You can steer it around for a long time if you want to.
Posted by Dark|Killer on
Thu Jan 13th 2005 at 4:16pm
Not bad at all, but in the first picture, where the small building and around it the road, add some cars or stuff and other pyhsics, plus detail it...
Cool map, i really like...Keep up the good work and good luck in the contest