I mainly intend this source file to be a teaching tool for helping mappers learn how I achieved certain effects. However, feel free to use this source as you see fit. If you want to include parts of Island17 in your map, that is OK. Just give credit where credit is due.
Thats fine. Server will be up tonight anyways with some pretty cool new maps.
dm_morbid
dm_motel (sorry if thats a sore spot but it's a cool map)
dm_depot_b2(You have got to see this map!!!!)
among others.
IP: 24.130.13.45:27016
come on in !.
Posted by mazemaster on
Wed Jan 12th 2005 at 4:52am
[Author]
Uhm dammit. The compile finished and theres a glaring error - I made a layout change but forgot to update the vis geometry. Playtest called off until I fix it and get another recompile, which probably means tomorrow night. I'll have to ship the map 2nd day air then but thats OK. Sorry all, hope to see you tomorrow then, if thats cool with Juim.
Posted by mazemaster on
Wed Jan 12th 2005 at 3:59am
[Author]
Scratch that - Make it 9:00 PST
Posted by mazemaster on
Tue Jan 11th 2005 at 11:46pm
[Author]
Wow, from the palm pilot. Thanks Juim. The next version is taking a lot longer to compile than I expected. I'll email you the map when ite done (should be about another hour or so. So anyways playtest tonight at 8:00, server The Hot Death Diner graciously provided by Juim.
Posted by Leperous on
Tue Jan 11th 2005 at 10:02pm
This looks like a really fun 'open play' level, I'd love to have a run around on the finished version!
Hey, I am sending this from my palm pilot at work. I can host the map tonight on my server, The Diner. Maze, e-mail me the linkfor download.Should be around 8pm pacific time.