I was working on that. Im currently making a section of that wooden fence by the houses broken, so you can slide down the hill to ontop of the tunnels.
Also, I was thinking about making a small sewers (dont want to make it too big, probably a single "room". The map is kind of large as is) that connects the two inside tunnels. Its the only way I can think of doing it.
These ladders are killing me though. I just can't get them right.
Please please please tell me you plan on improving connectivity? At the moment it all looks nice, but the flow is absolutely horrible. Going through the large building and getting to the house with all the teared up flooring is quite a trek, and in the end you have no choice but to turn around and go right back out the way you came in. The tunnels around the tracks also look great but its just one long path with no choice of route, and that simply isn't good for a deathmatch game.
Posted by G.Ballblue on
Sat Jan 22nd 2005 at 5:27pm