Burning Hate (OP4DM) by keved

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Map Info

Map Description

INTRODUCTION:

Title : Burning Hate
Type : Opposing Forces deathmatch level
Date : 27th October 2000
Filename : keved_hl1_op04.bsp
Filesize : 1.8mb

CREDITS TO:

1) Valve/Sierra.
2) Gearbox.
3) The Zoner compiling tools verson 2.4

INSTALLATION:

All files into ..\half-life\gearbox\maps\

PLAYERS:

4-8 players.

FEATURES:

Every 60 seconds, the mainframe computer (located in the centre of the map, on the lowest tier) can be activated to call in 8 random airstrikes that hit somewhere in the exterior sections. The activating player earns 1 frag. From when the mainframe is activated, jetfighters immediately fly over & drop their payload, so as soon as you hear them fly over, you have just a few seconds to duck quickly under cover. Even if you don't make it into a building in time, chances are you won't be hit anyway as they only affect around 10% of the map each strike. So what's the point? I wanted more of a continual panic effect, with very frequent airstrikes that do not give a "blanket-coverage" as in maps like Crossfire. People will often keep on duelling regardless in BH, and won't have a "well, that's the airstrike over for another 5 minutes, let's resume fighting" syndrome. If you're unlucky and an airstrike hits ground near to you, no matter how much armour you happen to be wearing, you won't survive the blast.

Discussion

Posted by Necromancer on Fri Mar 23rd 2012 at 11:05pm

Ok. Thanks.
Posted by Orpheus on Thu Mar 22nd 2012 at 6:19am

Search the net for Gustavo maps. He made some of the best maps out there. Shouldn't be too much trouble.
Posted by Necromancer on Sun Mar 18th 2012 at 4:36am

The link does not work.