sp_sgate by DedDog

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Map Description

This is a single player Stargate themed map, and its the first map I am actully hoping to release the public. I was going to wait until it was more complete, but progress is really slowed down due to real-life interferring.

Basic story: The Stargate program was never successfull until the Combine arrived and took over the complex. You have to infiltrate the base, secure the gate, and use it to reach ... somewhere else.

I do plan on making the gate 'functional'; you will use it to go to the next map (assuming I get this one done, and actually get the next working as well).

Discussion

Posted by DedDog on Mon Jan 31st 2005 at 4:15pm
[Author]

I stated with large screen shots, but didn't want to upset Orph (I run
at 1680x1050 and could hear him spasm just thinking about them). I do
need to get some better quality shots posted, need to take more time to
do them better.

I still need to go back and retexture a lot of the level, and add more details in many places.

I started out trying to get everything very close to the show, but then
decided to do more of a 'based on' than an actual 'exact copy'. I found
that when I tried to get everything accurate, the level of detail in
the rooms was getting out of hand (framerates plunging fast).

Thanks Lep, now if I could only get a vertical water texture I'd really be happy.
Posted by Natus on Mon Jan 31st 2005 at 4:12pm

Looks good to me, and looks alot like the movie or series or wahtever. i like it
Posted by Orpheus on Mon Jan 31st 2005 at 10:28am

<DIV class=quote>
<DIV class=quotetitle>? quoting Leperous</DIV>
<DIV class=quotetext> if you ignore the terrible quality screenshots, </DIV></DIV>

why is it people either go to large or to small :/
but please people, if you must get it wrong, go small.
Posted by viper5k on Mon Jan 31st 2005 at 10:06am

Well doesnt look so swell but ur only 10 percent but thats what i think rgiht now ill check on it when u get farther on it
Posted by Leperous on Mon Jan 31st 2005 at 9:33am

Well to me it looks like the best rendition of Stargate I've seen so far (if you ignore the terrible quality screenshots, and that the facility should look 'newer' rather than having all that flaky plaster everywhere)
Posted by brett5010 on Mon Jan 31st 2005 at 7:10am

Theres already somebody working on a map exactly like this (not that
you cant make one aswell) but personally, I think he might be doing a
better job at it, although you have the design good, but everything
just seems...out of place.

Well good luck to you.
Posted by LAzerMANiac on Mon Jan 31st 2005 at 5:28am

Too bad there isn't a P-90 model in HL2SP...
Posted by Myrk- on Mon Jan 31st 2005 at 12:26am

The main stargate room needs to be much darker, and have small red lights above the doors.
Posted by satchmo on Mon Jan 31st 2005 at 12:04am

Looks pretty darn good. I love the concept behind the map.

You could use the Combine shield screen to simulate the surface of the stargate transporter. I know it looks different from the one in the movies, but it's the closest thing I can think of (unless you want to custom make some texture).
Posted by Crono on Sun Jan 30th 2005 at 11:27pm

Pfffft, the control tower is ABOVE the stargate geez.

Looks uncanny though. It'd be nice if it actually worked and sent you to other "boxes" in the map that have completly different habitats ... If only you could get water to render on it's side.