for what it is, its dosn't look too bad. The problem is that it
is just a box with some walls and models tossed in. When
you make a map like this you have to try and draw the player into the
situation. Take the new de_train, there are so many things that
make me feel like I am in a real place that is only a smal part of a
huge enviroment.
The best way to do this is with a sky box.
here
is a tutorial
Also, use google serch and try to find some pictures of a simular
place. Add details and dont rely only on props to make your map
look good.