dm_waterwerx_final by Juim

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Map Description

Just a new map for me to learn about source engine and its entity structures. Alittle bit of everything will go into this, but it should be playable, and entertaining as well.

Discussion

Posted by CrapinaBottle on Thu May 19th 2005 at 2:12am

one thing is that it seems kind of random, y would there be one machine, then nothing else there? Also, right next to the machine is a huge red container trhingy of a moebobber, but anyways, good map for your first time!
Posted by DrGlass on Sat May 14th 2005 at 1:27am

the scale seems too big, but I can see that you are learning quite well.
Posted by Addicted to Morphine on Sat May 14th 2005 at 12:06am

This map certainly is a gallimaufry of different elements.

That light inside the crushed storage container doesn't make much
sense. Perhaps a flare... or a lantern or a broken combine light
thing that's been detached.

The scale seems really off.. its like halfway to a Rats map. I'm
thinking particularly of the big door and the curved hallway.
Posted by Juim on Fri May 13th 2005 at 11:56pm
[Author]

(bump)screenie updates above.
Posted by habboi on Tue May 10th 2005 at 3:51pm

Is it cubemapped?
Looks ok so far but make it more interesting with the arch tool as you wrote above :smile:
Posted by Orpheus on Tue May 10th 2005 at 1:47pm

Juim said:
I like to consider it "just the first room", ahem.
wipes brow

cool, /me was scared for a second.

BTW, nice looking box full of props/prefabs you got there. :heee:
/runs.
Posted by Juim on Tue May 10th 2005 at 1:40pm
[Author]

I like to consider it "just the first room", ahem.

I'm off to practice curved-arched hallways now.

:grenade:
Posted by Orpheus on Tue May 10th 2005 at 8:41am

whispers just above audibility

"but, its a box"
Posted by Addicted to Morphine on Tue May 10th 2005 at 3:23am

I promised I wouldn't tell anyone... :razz:

It looks better now that it's brighter, although I don't think this
killbox will be very popular. Perhaps it would be better if this
was kept a behind the scenes learning exercise?

By the way, the textures definitely look better on your machine, although those bricks still look ginormous.

Well you've got lighting, cables, props, decals, ladders and weapons/items down. Time for a real map!